210°

GTA DLC Exclusivity a Lost and Damned Financial Idea?

A quick analysis of the 50 million dollar deal thus far that gave Microsoft GTA 4 exclusive episodic DLC. Based on the numbers, the only logical question to ask Microsoft is ,"Excuse me sir, you have a 50 million dollar hole burning in your wallet?".

SasanovaS7775503d ago

considering the dlc sold around 1 mil, when it needed to sell at least 2.5 mil to turn any profit, 50 million is a bad investment if u take into effect that the second dlc episode usually sells a little less then the first. it basically means the second episode needs to sell around 1.5 mil, with the lost and damned selling an extra 500k more by the time second episode comes out.

but again, this wasnt about making profit. it was about microsoft doing the best they can to have a few exclusives this year, which could potentially sell systems. im sure they were willing to lose money over this deal

Blaze9295503d ago

sale numbers where never revealed...so stop pulling them out your ass.

- Ghost of Sparta -5503d ago (Edited 5503d ago )

http://www.n4g.com/industry...

And Microsoft can't even confirm this so it could have been less. If it was more, the obese Aaron Greenturd would have been the first douche to come out while eating 15 quadruple cheeseburgers to brag about it so don't kid yourself.

Karum5503d ago

You have to remember though it'll be judged on the combined sales of both episodes. None of us are prophetic enough to know how it will sell or how the first episode will ultimately sell.

Sony's full release games have always sold more over time, I wouldn't be sure it's unreasonable to think some DLC for this game even though it is on another system can't be the same.

iHEARTboobs5503d ago

Because from what we know they spent the money for two exclusive DLC's. But they were also trying to sway buyers towards the 360 and away from the PS3. Did that happen as much as they hoped it would? WHo knows. What i'm basically trying to say is that we won't know if it was worth it to MS based on the sales of the DLC alone. There's other factors that would have to be looked at.

Kurylo3d5503d ago

Well according to this article gta 4 sold 1.5 million more on the 360 then the ps3. 60 dollars a game, im sure microsoft got a portion of that. So in the end im sure they made profits. It was worth it, this isnt even counting the sales of downloadable content.

lokiroo4205503d ago

50 mill plus the advertising costs plus production costs, no way they are going to make their money back.

Buttons5503d ago

Production costs go to Rockstar...

Blaze9295503d ago

As far as im concerned that article is nothing more than a "rumor." Kotaku is the only one to state it and no one else seems to have that "unnamed source."

I'm not saying it didnt sell a mil, i dont care. But I'm just saying as i did above, sales numbers were never revealed.

gaffyh5503d ago

i wonder how much this DLC needs to turn over a profit for MS. If we say 25 mil for Rockstar for this one DLC, MS advertised the DLC for Rockstar, on top of that they pay bandwidth costs. Also I doubt MS is taking 100% of the money made, probably closer to 50% cut on each one. So lets say they get $10 for each DLC sold.

Means that they need to sell a lot ATLEAST 2.5 million if we assume they are taking a 50% cut and that's without factoring in any of the other costs. In any case, it's a LOT.

Lifendz5503d ago (Edited 5503d ago )

A drop in the e'ffing bucket. Honestly, if you're a 360 owner you have to be at least a little proud/pleased that MS is willing to throw away money to ensure only you get downloadeable content and to ensure you get games that were once exclusives.

Whether it makes up for the constant hardware problems with the systems is a subjective question that each 360 owner will have to answer.

Sayai jin5503d ago

@Lifendz- Thats what is all about to me. Bubs.

My comment from another related article "Seeing how I do not work or own stock in MS I could care less about sales. I think it has paid off greatly. What I mean is that they paid to make sure those who have their console were going to get extra content(expansion)on. Hmmm, a company made sure that gamers had a chance to get and continue playing a game that has been one of the largest titles to launch this gen. I mean is this not why we are gamers to play games".

On topic, for those who care about sales numbers. The article states that it needed to sell 2.5 million to be profitable. Hmmm, so I guess if a game does not sell a certain amount by a certain time it has failed. Remember that it will still continue to sell, by end year (8 more months) these numbers could be closer to that 2.5. Also, this is only the 1st DLC there is another.

+ Show (9) more repliesLast reply 5503d ago
sgd3165503d ago

but did they sell systems? the charts dont seem to point to the fact that they did.

SasanovaS7775503d ago

touche. but its not the present that matters. its the future, in which you can point out, hey, the 360 has 2 big DLCs for the last GTA franchise, why should i buy the ps3 version next time, when i can hope for microsofts check to deliver once more?

Socomer 19795503d ago (Edited 5503d ago )

you have to have a hardrive and no gamer with a right mind would invest more money on dlc they cant trade back at gamestop.
thats just bad business and many ps3 gamers called

Shadow Man5503d ago

was to make the 360 version more appealing to the costumer. To make you think your getting the full experience with this 2 episodes.

Supposedly it already sold a million copies.

"no gamer with a right mind would invest more money on dlc" you saying it like only idiots bought the dlc. Your getting 10+ hours of gameplay for only $19.99. Thats a good deal.

xaviertooth5503d ago

so shadowman, did u bought it?

Neo6045503d ago

I have enough with GTA4 even with a different stories.
micheal belic story is long enough.
I have too many games to finish on the ps3.

GiantEnemyCrab5503d ago (Edited 5503d ago )

I enjoyed the L&D more than GTA IV itself so excuse me when I say screw this article. As a gamer I got a great piece of content that I enjoyed and I'm sure we could pull numbers and make up bullsh*t all day but does it matter?

"While we do not know exact sales figures because neither Microsoft or Rockstar will confirm anything regarding Lost and Damned other than it taking place in Liberty City, the closest thing we have at this point is industry analyst/pariah Michael Pachter quoted as guestimating sales to be in the ballpark of 1 million copies. "

Great so you make an entire article that needs solid sales numbers to reach your conclusion but you can't provide anything but a guess from Pachter.. Give me a break!

Plus this article assumes that the 50mil was only for the DLC. Can anyone link me to the details of what the 50mil was for by either MS or Rockstar? *crickets*

JD_Shadow5503d ago

I forget what article said it (because it was a year or so ago that this came up) that the deal was 25 mil per episode.

And this article wasn't about the quality of the DLC, but on the sales alone, which cannot be confirmed by anyone because no one is releasing any real hard figures. You may enjoy it (I wonder if you would enjoy it if it was on the PS3, as well), but that doesn't mean that other people did (I didn't get it nor will I because GTA4, for me at least, was missing a lot of what made the GTA franchise what it is now).

Personally, I think this article brought up some good points which says that this "DLC as a weapon" strategy of MS's isn't going to work as well as they thought it would.

Show all comments (29)
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies14d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken14d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6915d ago

I don’t think anything can compare to 2023

lucasnooker15d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo15d ago (Edited 15d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6915d ago (Edited 15d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos14d ago (Edited 14d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt14d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken14d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

100°

Mainline Grand Theft Auto trailers ranked from best to worst

As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.

Read Full Story >>
videogamer.com
purple101156d ago

We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now

Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.

This site supposed to be for news.

roadkillers156d ago

These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.

130°

Grand Theft Auto 4 Anniversary: The Beginning of the Age of RAGE

Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.

Read Full Story >>
gamerant.com
franwex373d ago

Wasn’t the Table Tennis game the first to use RAGE?

isarai373d ago

Was about to say the same, but they do say first "in the franchise" so 🤷

cammers1995373d ago

The fact it hasnt been remastered is insane.

Abear21373d ago

Rage engine made driving on the sidewalk in cinematic slow motion camera a blast