GameStooge's Jonathon Howard, a longtime Nintendo fan, scoffs at Reggie Fils-Aime's promise of an "awesome" E3 this year.
Excerpt: Remember last year when Reggie Fils-Aime, the President of Nintendo of America, promised an awesome E3? Remember how we naively believed him, and then were treated to Wii Music? If you need to be refreshed, look at the video above and enjoy watching people who makes six-figure salaries gyrating on stage like idiots.
This is why when Reggie says that Nintendo "always go into E3 with a very high bar, wanting to satisfy not only the core fans but also ourselves," and "we're hoping to do a much better job this year." I just don't believe him.
I have a feeling that everything exciting coming out of Nintendo this year has already been revealed: Spirit Tracks, and the Wii Motion Plus. That at this year's E3, we will again see Nintendo trying to get core gamers excited by products more suited for the casual market. You know, the people who have no idea what E3 is.
This week Drew(@Nintendrew_) from Youtube and Ben(@BCTerps) join Tiny (@Tiny415) and Aaron (@Ind1fference) talk about: Nintendrew, Source Film Maker, Too Many Games, Walker Stalker Con, Mindfare, RetroCon, Andre the Giant, GPD Win, Radar Scope, Virtual Boy, Donkey Kong, Punch-Out!, Force Friday, League of Heels, Wrestlemania 2000, The Defenders, Iron Fist, Earthworm Jim 3D, WireWay, MC Groovz dance craze, Splatoon 2, Sonic Mania, Bio Force Ape, Diddy Kong Pilot, The Shadow, Sound Factory, Sim Tunes, Wii Music, Electroplankton, Gauntlet DS, Destiny 2, Pop Tarts, Uncharted Lost Legacy, Breath of the Wild Hard Mode, X-Com 2: War of the Chosen, Mario + Rabbids, Piczle Line DX, Boost Beast, Necrosphere Deluxe, Skeleton Boomerang, MagiCat, Songbringer, Stereo Aereo, The Lost Bear, Time Recoil, Planet of the Eyes, Resident Evil 4, All-Star Fruit Racing, Life is Strange Before the Storm, XBLIG, Creator Club, Brave, Mr. Shifty, Hotline Miami, Wrecking Crew and more.
NLife:
As tradition mandates every year, I sat watching the Nintendo's 2008 E3 presentation with high hopes of a new F-Zero being finally announced. As the presentation moved along, Cammie Dunnaway kept pushing products that were clearly not targeted at me and my generation of core gamers, bought up in the mean streets of 8- and 16-Bits. No harm there, since Nintendo's and the late great Satoru Iwata's new vision of "games for everyone" meant that there was a whole new audience to whom Nintendo had to push product presentations. I understood that, and was feeling positive because surely there had to be some sort of killer app being shown at the end of the presentation, right?
I couldn’t help but be surprised when I began noticing (from time to time) patterns in the way music is used within games. The following short list of game soundtrack stereotypes and patterns are by no means the result of a scientific process, but I do think it would be interesting to dip the metaphorical toe in the water and start this discussion!
I was expecting an article about the entire industry. This is sort of the norm for these types of games though.
I hope they do Disappoint, the rage is just too funny.
I don't think they will. They disappointed a lot last year, but really made up for it with their awesome Fall conference. I think they have some things up their sleeves, but I wouldn't be surprised if they did disappoint.
Leave luck to the heavens.nuff said.
i wanna see them play wii music again....LOL how embarrassing would that be...bunch of fools