20°

Six Days In Fallujah: An Interview With Peter Tamte: A Game That's Bound To Cause A Stir

OXCGN:

"While the game causes controversy around the world, it's going ahead full steam at Atomic Games and being backed up by world renowned publisher KONAMI...

Here's the latest update on the game with an interview with the president of Atomic Games, Peter Tamte."

XboxOZ3605511d ago

this game will be on scale with the likes of Operation Flashpoint 2: Dragon Rising, which is also basically a war simulation gameplay where tactics and not run-n-gun play a BIG role.

Plus we get another excellent game engine for use in other games . . ppl seem to forget that as each developer makes new tools for future games

gaminoz5510d ago

This game is one of those things: I'm looking forward to seeing it to see how they deal with the material. I have some reservations, but we'll see how they go with it. Fun, horrible, mindless, thinking...gross, violent, cartoony....It could be so many things.

XboxOZ3605510d ago

It"s funny how a solid looking non biases game, that will be drawing a great deal of attention and also in a sub-genre that requires practise and persistance, not to mention that four lettered word "Team"-work is barely looked at.

Yet mention that i may go to Xbox 360 as an exclusive, or Sony as an exclusive, and watch the sparks fly.

It's one of the things I dislike an=bout n4g, the fact that decent news and game information, the basis of what N4G (NEWS 4 Gamers) was created in the first place, is all but forgotten in the pursuit of Fanboyism and Console wars.

Shame really, because if just half of the fanboys did pay attention to just 50% of the real news, they may actually learn something about the medium they say the support.

Whatthey support is the silly idea of elitism, nothing more.

This game is going to shock a few ppl, not in so much from the game's content, but inhow it is presented, and the fact a new engine has been built over the last 18-24 months to help drive this game.

An engine that will see light in many other games once the liecencing has begun post release. We need more diverse and functional game engines, rather than relying on what is now becoming an OLD Skool engine, namely Epic's Unreal Engine 3.

Their follow up, Unreal Engine 4 will not hit the decks until mid or late 2010, so in the mean time, some developers will continue using a slowly dating engine, because it's shinnier . .. Look at Gears Of War 2, then look at Farc Cry 2, Plus Dices's Frostbite engine . .

Come on, surely SOMEONE has something to say on this game . . . ? ? or are you all waiting for the next coming of Gears or MGS5 so you can brag how good you are at run-n-gunning . .(jk btw)

gaminoz5510d ago

Yeah if this was only on 1 console there would be one side saying it is the best idea ever and the other saying it is going to be crap and is insensitive!

Superfragilistic5510d ago

It's hard to comment when one person decides to spend a whole page preaching and lecturing users about why they should comment and as a result scares those very users them off!

Maybe you'd be better writing an article about it. ;)

GrathiusXR5510d ago

I for one am very interested to see this engine in the works..

Getting tired of the Unreal 3 Engine and how half the games these days on the 360 uses them and can't use it right.. texture pop ins, frame rate issues and so forth..

The destructibility sounds impressive along the lines of the Geo-Mod for Red Faction..

Hopefully the engine does well as begins to be licensed to other games so that they start using it instead of the U3E.. As that has little to no destructibility apart from some cosmetic changes like some rubble crumbling hehe..

It's funny hwo half the games these days have windows that cannot be broken, doors that cannot be smashed and so forth.. If Black on the Xbox could have windows smashing shooting them how come half the games on the 360 can't?..

Godem5510d ago

oh yeah I completely hate the Unreal Engine now... its just sooo overused.....

XboxOZ3605510d ago

Bloody good question actually. I had black just before they released the 360 . got the 360 loaded up COD2 expecting great things, and the environmental dame and detail was heaps better in Black than it was in COD2 or 3 for that matter.

Draw distance was amazing, nopop in, excellent frame rate, and if you could see it, you could shoot it and damage it, every window and window frame walls, doors . .DOn't go hiding behind a door Mr AI, I'll shoot you - bamm dead. . .

In COD is was, I'm behind a window and you can't get me . . Black: Second Mission, due out later this year should be excellent if Criterion carry on with the excellent work they did in the first part of the trilogy on the BBB.

gaminoz5510d ago

I just hope the new engine isn't full of kinks, like some of the lesser known engines are...

darkmurder5510d ago

Konami haven't really been known for creating realistic games but hell I want this.

60°

"Six Days in Fallujah" has just released its three new missions via Steam EA

"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.

80°

First Impressions - Six Days in Fallujah - Jump Dash Roll

Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.

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jumpdashroll.com
60°

Six Days in Fallujah Early Access Preview – Can it overcome the controversy? | TheSixthAxis

14 years after its original controversy-filled announcement, Six Days in Fallujah has made its way into Early Access. How does this milsim game fare?

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thesixthaxis.com