BJ: "There was a time in video game history when the two dimensional beat'em up played second fiddle to only the platformer. Despite some notable exceptions, most would agree that the genre was left behind as games marched forward with three dimensions, a greater focus on storytelling, and more interesting mechanics."
OX writes: "With certain achievements, game developers indulge in some crafty in-jokery that you'll only get with a bit of insider knowledge, leaving those not in the know utterly baffled as to what they've just unlocked and why. Join us for seven achievements and trophies that really need some explaining."
Console Monster writes: "Today I had the opportunity to sit down with James Silva and Michelle Juett Silva, the folks behind the Dishwasher and Charlie Murder games. They took a bit of time to answer some questions about their latest title 'Salt and Sanctuary' and give some insight on the development process over at SkaStudios."
The earliest generations of video gamers have now grown into the people who create all forms of entertainment. Among them is Schenectady, New York resident Michelle Juett Silva. As one-half of the married couple behind indie video game developer Ska Studios, she has turned a lifelong love of video gaming into a storied industry career.
This game is a blast. I am playing this co-op now with my friend.