SCEA hardware marketing boss John Koller has told VG247 that Microsoft's apparent need to pay for exclusivity on certain products - such as the Lost and Damned - is borne from a self-perceived lack of strength in its first-party line-up.
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Game Rant sits down with developers from Blackbird Interactive to talk about how Homeworld 3 looked to the franchise's main selling points.
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Yes, that seems to be the case
Because 1 First party microsoft game beats 3 first party sony games in sales. So there's no need to have so many in house studios.
I'm going to wake up tomorrow and see this news flooded with over 100 comments...
the more people know about your game, the more will buy it..
Microsoft got marketing covered..
SOny has a lot of great first party games but lack of advertising, the less people know aobut your game, the less will buy it.
Well it obviously a very cost effective method, why spend countless amounts of money on maintaing an internal studio when you can get just as good exclusives for a fraction of the price just look how great Gears turned out for MS, and was it made internally......NO
I think the only insecure one here is Sony, i mean they havnt even released official numbers for Killzone 2, their 1st party game are obviously not as great as they thought they'd be. Cant wait to see Infamous and Heavy Rain numbers, it will be hilarious