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Joystiq interview: Six Days in Fallujah

As evidenced by the large portion of its 2009 Gamers Night presentation Konami devoted to it, Six Days in Fallujah, the upcoming third-person action game based on the Iraq War's second battle of Fallujah, is clearly a very big deal for the publisher. Light on actual footage, the segment was focused on the high level of realism and accuracy its developer hopes to instill the title with. Just how accurate? That's what Joystiq wanted to find out, so they sat down with Atomic Games president Peter Tamte, creative director Juan Benito and US Marine Corps Corporal Michael Ergo, a veteran of the battle and adviser on the game.

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"Six Days in Fallujah" has just released its three new missions via Steam EA

"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.

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First Impressions - Six Days in Fallujah - Jump Dash Roll

Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.

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jumpdashroll.com
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Six Days in Fallujah Early Access Preview – Can it overcome the controversy? | TheSixthAxis

14 years after its original controversy-filled announcement, Six Days in Fallujah has made its way into Early Access. How does this milsim game fare?

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thesixthaxis.com