200°

Id's CEO talks about Doom4, Rage and E3 09 Surprises

Gamespot:

GS: So Doom 4 is still way down the pike, right?

TH: Yeah, I mean, we're in--it's not preproduction, but we're still early on in that. The team is relatively new. We're still actually hiring people for the team as well, so it's not completely built out. But we really just started on that last year. It's very much deep in development. But everything I've seen on it is classic Doom, so I don't really have worries that people aren't going to like it and start talking about it.

GS: And is it a sequel? A reboot? A prequel?

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gamespot.com
fishd5510d ago

"But we fully expect to saturate a Blu-ray disc, and it will be on multiple discs on the 360 and, obviously, multiple DVDs on PCs as well."

So 25 GB on PS3 and 14 GB 360?How they can fit a 25GB game in 14GB?o.O

Fishy Fingers5510d ago

Multiple doesnt = 2. It could be 3 or 4 or whatever is required. If MS pick up the fees it shouldnt bother id to much.

fishd5510d ago

Yeah,IF MS do that,but I doubt it,they don't give things out for free:P

ShabzS5510d ago

"Advanced compression techniques"

Jinxstar5510d ago

They are gonna fill up the PS3 with redundant info and uncompressed files for better and quicker loads and quality sounds and visuals from the sound of it... Who knows though. Nobody will until the side by side...

shazam5509d ago (Edited 5509d ago )

anyone who believes that redundant data bs is retarded. the most you could get from doing that is a couple seconds off the load times at best. the disk is only 6 cm in radius so it takes the lens only a fraction of a second to jump from the very inner disk to the outer disk -- and that's an extreme case. the bulk of a load time is the textures, which are larger but fewer, so the lens doesn't need to do very much jumping at all during the bulk of the load time. this property is even further emphasized by the use of megatextures in idT5. it only has to load one huge texture, so there is very little seeking going on. so putting redundant on the disk accomplishes almost nothing, especially in this case.

so eat shyt and die.

+ Show (2) more repliesLast reply 5509d ago
redsquad5510d ago

Lookin' forward to DOOM 4 (whenever it turns up).
Just make sure you have the torch ATTATCHED TO THE DAMN GUN this time round. I liked DOOM 3, but having to switch to the light all the time just to see a few feet, then quickly swap back to the gun when I saw a zombie lurching at me, got tedious pretty quickly.

Odd to hear that the 360 is the 'primary platform' for RAGE after Carmack talked about all the shortcuts they'd have to make to get it onto a DVD.

fishd5510d ago

A great Dutch saying(Mart can confirm this xD) :

"The slowest camel determines the pace of the caravan"

I kid,I kid,don't kill me now:/

ShabzS5510d ago

no no keep the flash light seperate... its much more creepy and unnerving that way... quake 4 kinda ruined it with the attatched flash light...

redsquad5510d ago (Edited 5510d ago )

I agree to a point: It DID add to the atmosphere, but it seemed odd that a high-tech space marine had to have a seperate flashlight when even today's weapons can have lights integrated.

PirateThom5510d ago

I just modded Doom 3 to add the flashlight to the guns.

It may have been scarier to have one or the other, but, to be honest, I want to see what I'm aiming at.

IaMs125509d ago

To be honest you wont have to worry about it in Doom 4 since its going back to its roots they said. He said it will be much more like Doom 1 and 2 and fans will be pleased.

All-35509d ago

If you cared to read the more --> RECENT <-- explanations from id Software people, you'd know that Carmack's initial comments were clarified.

NOTHING <-- is being taken out of Rage because of the DVD-9 disc format.

Quote - Tim Willits of id Software said: There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.

redsquad5509d ago

"If you cared to read the more --> RECENT <-- explanations from id Software people, you'd know that Carmack's initial comments were clarified.

NOTHING <-- is being taken out of Rage because of the DVD-9 disc format"

No need for me to 'care to read' more recent articles, as there'll always be someone like yourself to come charging in to 'correct' my catastrophic ignorance....

+ Show (4) more repliesLast reply 5509d ago
Obama5509d ago

"Vesperia (interview with Higuchi)
-With the assumption that it might sell in addition to the 360 version, they started the PS3 version.
-They're putting in all the things that were sadly cut due to space limits."

This and rage leads me to believe that dvd-9 is reaching its limit.

squidyj5509d ago

I think the outmoded data storage capability is hurting game development in ways that might not be completely understood by the layman but they talk about it in this interview. Not only do they have to worry about memory space in which to load content and art resources, they also have to worry about disk space which leads to more aggressive optimizations and more time spent worrying about space rather than being able to push the game out more quickly. What I mean is low disk space is a design constraint that takes time (and therefore money) to surmount effectively.

free2game3655509d ago

going by that logic they shouldn't be developing console games at all since they're so limited by memory.

II Necroplasm II5509d ago

Doom4 will be a beast!
John Carmack you are the Godfarther of FPS.

xino5509d ago

Can't wait for d00m 4.

d00m 3 was damn scary:)

Show all comments (30)
110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

Read Full Story >>
culturedvultures.com
Vader821d 4h ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga2d ago (Edited 2d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow3d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1822d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie2d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow2d ago (Edited 2d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere1d 22h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 1d 22h ago
Notellin2d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere1d 22h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow1d 8h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere1d 22h ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow1d 8h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX2d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney1d 3h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody2d ago (Edited 2d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno2d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno2d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii2d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno2d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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