Snackbar Games writes: "F.E.A.R. 2 is a wonderful single-player game, and fans of horror would do well to pick it up. Just remember to stay away from the multiplayer. Bioshock showed us that it is still possible to craft a great game without tacking on a multiplayer component. It's a shame that Monolith was checking "features multiplayer" off of the FPS standard features list instead of paying attention when 2K's single-player masterpiece was lauded as game of the year by every video game site out there".
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.