t's been nearly two months since Electronic Arts let slip that its Dead Space franchise would be continuing on the Wii in an original title designed for the strengths of the platform. Early last week Electronic Arts invited IGN down to its studio to check out a work-in-progress version of Dead Space Extraction in action.
BLG writes: "Dead Space. It’s a beloved horror series – one that yours truly can’t stop talking about on stream! Yet there are more Dead Space games than you may be aware of. So it’s my duty to introduce you to the best Dead Space games, and one very, very bad one. It’s time to grab a plasma cutter, cut off the limbs of terrifying necromorphs, and decide once and for all (on this website) which of the Dead Space games reigns supreme!"
I played all three. Didn't find them fun, just had nothing to play. I don't think I beat third game though. Combat was super clunky, graphics and art design were ugly imo, story in first game wasn't too bad, rest were meh.
Over hyped series imo, also it doesn't help horror games don't scare me, so I guess that's a big reason for me too.
Just finished playing the first, enjoyed the fact Isaac was a silent alien crushing psycho doom-guy type. Just started the second yesterday and I'm annoyed he's a talker now and sounds like a regular guy who hasn't been through hell, but I suppose he couldn't remain silent.
Dead Space 2 is my favorite followed by 1 then 3. All are good to me though. Just beat all 3 on series X and they hold up.
This week the Link Cable Gaming crew gets all dressed up in their finest Halloween garb to discuss their favorite horror and even just spooky games in a special Halloween episode!
The decision to close the studio and shift the focus of the Star Wars game is not a statement about the future for single-player games, EA says.
"'This was just a single-player game [and it] needed to be a live service.'"
What kind of a stupid mindset is that? It didn't need to be a damn live service. Single player games can work and you have the damn Star Wars name attached to it so it will sell well regardless of it having MP or not.
How can you say this.
"We are seeing an evolution in the marketplace, and it became clear to us that to deliver an experience that players wanted to come back and enjoy for a long time, that we needed to pivot the design."
And then say this in the very next paragraph.
"It wasn't about, 'This was just a single-player game [and it] needed to be a live service."
I would say "do they really think people are this stupid?" But since people keep buying EA games after all the crap they have done over the years and decades that made gaming worse... I guess, yes, yes they are.
This looks like its gonna be fuego,finally I could start playing the wii,my kids hog that sh*t to themselves all the time,but since its co-op i guess wii could play together lol
yeah its on rails but so what,it makes it accessible to everyone.
peace and game on
They're probably going to hate the final product, but who knows, maybe IGN will throw us a curveball.
I know that a lot of people's initial reaction has been- at best- apprehension, however I'm hoping for an actually immersing rails experience. I would really like to be able to see the gun which would reduce the gap between a traditional FPS and on-rails as well as provide the devs an opportunity to show health, etc. while retaining the signature HUD-less presentation.
ign does with every game saying this game is awesome until the final product.
The graphics are very good, but I know the game will suffer.
They should use those graphics and actually port Dead Space and Dead Space 2 to the Wii.