Crysis, and the Cryengine 2 which it is based on, isn't just a game anymore but also a technology playground. A modification is supposed to perfect the time of day simulation in order to get closer to photorealism.
A Crysis VR mod is now available for download, allowing users to experience the first entry in the series in VR
No one cares. The whole can it run Crysis is old, dead and stupid. It's also irrelevant, considering only less than one percent of pc owners, own a high-end PC. Second, I believe Crysis wasn't even optimized properly.
Let's hope the modders can get the other Crysis games working in VR as they use the same Cryengine.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
Digital Foundry: "When Alex Battaglia got his hands on a Steam Deck, this was inevitable, right? So can the Steam Deck really run Crysis? And if so, what type of optimised settings produce the best performance? What's the best balance of features and battery life... and what about 60fps?"
Wots up with image 44
I don't think we're getting anywhere near photorealistic graphics yet.
I was lucky enough to play Crysis at the highest settings and while it was certainly the best looking realistic game I'd ever played it was still miles away frm real.
It's all very impressive but there's such a long way to go that photo realism is still in it's infancy.
A little bit more code optimization and we can get "photo realism" at 20fps instead of 15
Edit:joke. Warhead played pretty well. The ending just sucked
mastiff I would have to agree and disagree with you.
As far as PHOTOrealism goes I do think we are getting very very close, those shots look amazing. As far as realism in actually moving gameplay I think we have a ways to go, to make something look absolutely real and yet still act and be playable is very hard and I think still in its infancy.
No need to worry about photorealistic graphics, it will be common thing one day. I just worry about games that are becoming less interesting. Now where is that RE feeleng in RE5? Silent Hill 1 was the best in the series. There is so many examples of games that are becoming only a shadows of their great predecestors.