Players want to be good guys.
Brian Fleming, president of Sucker Punch, the studio behind June's dark super-hero game "Infamous," didn't believe it.
He'd heard this from Peter Molyneux, the outspoken head of Lionhead Studios, who said that players of the Xbox series "Fable," tended to steer their characters toward the side of angels. Technically, they could have made their characters evil and gained just as many benefits. But Molyneux said players ultimately preferred to complete their adventure as a good person.
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
The Xbox 360 was a fantastic console in its day with some truly classic titles, but what are the seven best games for the console?
I'll go with,
Lost Odyssey, Blue Dragon, Culdcept Saga, Shadow Complex, Ace Combat 6 with the flight stick,A Kingdom for Keflings, A World of Keflings.
Bonus Kinect Games: Happy Action Theater and Sesame Street.
*Skyrim was so bad on PS3 that it almost deserves to be #1*
Was this made by a.i.? No human being would put Shadowrun, Fable III, and Splinter Cell: Conviction into a list of the 7 best Xbox 360 games.
Would love to play Ace Combat6 on PlayStation, but Xbox decided to buy exclusivity and keep it off a competing platform.
The only mainline game I never played except for one level at a friends place. Game sold less than any other in the series if I remember correctly.
When the current gen XBOX offering is so lacking people need to refer to games released two generations back....
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
I like to be good, but when i play the second time through, im evil, so its really doesn't matter. But usually ill choose to be the good guy, just like a superhero, I like being a badass, not a dlck.
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Unfortunately, games aren't at a point where moral decisions are made based on your own feelings. They are based on what you think the game wants you to choose. As I play games like Fable and Bioshock and the decision comes up, I don't think what would I do in the real world, I'm thinking what does the game want me to do so that I'm not punished for my decisions. In the case of some of these games, they want you to play to the extreme of either side. Infamous only unlocks certain skills when you progress far enough good or bad to get them, so you have no choice but to follow the path you start on or you will be stuck in the middle the whole time.
I will probably play Infamous twice and do both extremes but that isn't because of any moral or immoral fiber I possess, it's purely because I want to see how the game advances in either direction and I'm sure that is the case with most everyone. We just happen to choose good 80% of the time because good is what a game typically rewards you for.
I'm still waiting for a game to give us real moral choices and doesn't punish or reward us for picking the right one. It should be ambivalent to what we choose and the story should just progress on that new path. Heavy Rain is a title that might have a chance to evolve moral decisions in this direction.
See I guess the xbox kids do have hearts. And here I though you all were just a bunch of heathens