Dark Lara offers quicksilver fast leaping and fighting. It makes for a real contrast and a pleasant change, so fingers crossed Crystal Dynamics make more of these new elements in the inevitable future installments of Ms. Croft's adventures.
GR:
"Rise of the Tomb Raider hits next week, bringing with it a return to the spelunking, tomb raiding action the series is known for. Ironically, tombs were lacking from 2013's franchise reboot, turning the typically globe-trotting adventure series into a tale of raw survival, fraught with peril. Calling it 'Tomb Raider' seemed like an archaic holdover from a bygone era, considering how unimportant actual tombs were to the overall experience, but it brings up an interesting question: How much of Lara Croft's adventures actually involve tomb raiding?"
Electron Gun's Governor talks about female characters in video games, and how hard it can be for developers to design a character that feels "right"
The Lost Gamer writes: "Eidos have revealed today that they are set to release a new collection of artwork entitled 'The Art of Tomb Raider'"
Great for fans, I love how all the Core Design stuff was shoved in a single box while the Crystal Dynamics stuff was given two separate boxes. :P
I guess it probably has something to do with the fact that every Crystal Dynamics Tomb Raider title asides from Anniversary was supposed to "reboot" the series! :O