IGN writes: "With the Wii having a controller that makes pointing and clicking a breeze, it's just unbelievable to realize that realtime strategy games have yet to thrive on the platform. Where are the Command & Conquers, the Warcrafts and Starcrafts? We're waiting guys. And while we wait, we'll be playing Swords & Soldiers. This upcoming WiiWare title is not quite the traditional RTS fare, but based on our early play from a version demoed at Game Developers Conference, the team's definitely onto something unique for Wii owners."
Switch is quickly becoming the go-to home for indie titles, but it's also receiving a fair amount of remasters of titles from yesteryear. The latest is Swords & Soldiers, an RTS/tower defence from a decade ago. It's not Swords & Soldiers's first foray into the world of Nintendo, with the original appearing on Wii U, back in 2014, followed by a sequel a year later thanks to Kickstarter. Now the original is getting a surprise release on Nintendo hybrid platform.
Today we are going to break out the poison darts and throwing axes for a bit of friendly skull-splitting with Swords & Soldiers for the Nintendo Switch a side-scrolling Real-time strategy game from Two Tribes’ and Ronimo Games. Let's see how this stacks up against the classic ideas of an RTS.
Two Tribes and Ronimo Games have announced that Swords & Soldiers is out now on Nintendo Switch and Swords and Soldiers 2 Shawarmageddon on March 1, 2019.