220°

What are video games good for? Possibly improving eyesight

People who have difficulty seeing traffic lights or cars at night, facial gestures, or when a flame is burning on a stove often suffer from poor contrast sensitivity, a condition thought to be correctable, if at all, only by eyeglasses, contact lenses, or surgery. Researchers now say they may have found a way to improve contrast sensitivity naturally, with the help of an unlikely source-video games.

CaliforniaWave5539d ago

I always thought video games were bad for your eyes, I guess I've been proven wrong for the better!

XLiveGamer5539d ago

Its bad for your eyes when you are close like 1-4 feet form the screen.

xabmol5539d ago

I sit about 2 feet away from my TV while playing games in 1080p.

Don't most people sit closer than 4 feet from there computer screen? My pc has a LCD screen just like my 46 inch TV So why is one bad, but not the other?

geda5539d ago

lmfao, two feet away... that image made me laugh

shazam5539d ago

it [i]is[/i] bad to sit in front of your computer screen all day. you've never heard that?

xabmol5539d ago (Edited 5539d ago )

It's the only way to play pjEden and pjMonsters. 0.<

@shazam

He [i]never[/i] said "all day" and it [i]is[/i] bad to sit all day [i]period[/i].

Kakkoii5539d ago

I sit in front of the computer all day. I merely take vitamins/supplements and don't take in more calories than my body needs. I've started taking a few mile walk every night or second night though.

(To people who get acne, here's a tip I've found that has kept me from breaking out. Wash your face good every morning and night. It will keep those buggers from forming. As acne mainly forms from body oil accumulation on the surface of your skin.)

@xabmol:
The difference between sitting 2 feet from your 46 inch TV and 2 feet from your likely 17-26 inch Monitor is pixel size. Don't you wonder how TV's can be different sizes, yet are the same resolution? The bigger they are, the bigger the pixels are. Just like a lightbulb, the bigger it gets, the worse it is for you to stare at, as the filament produces a stronger light. If a bigger pixel didn't produce stronger light than a smaller pixel, the brightness of the image on a bigger TV compared to a smaller one would be a lot less.

Also sitting so close means you see the pixelation too well. The bigger the TV, the further your supposed to sit back for optimal quality viewing.

+ Show (3) more repliesLast reply 5539d ago
ThaGeNeCySt5539d ago

lol it hasn't done anything to my poor eyevision :(

ASSASSYN 36o5539d ago

I have been flying for years and I was afraid playing video games was diminishing my eye sight. This is great news.

guesswhat55435539d ago

this is good news for me: i play alottt of first person shooters right now im playing: killzone 2, team fortress 2, call of duty WaW, and every now and then resistance 2 (co-op) xDDDD

Show all comments (16)
60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide1d 16h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos1d 16h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb1d 13h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly1d 10h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid6381d 8h ago

Indie devs dont make multiplayer games?

Si-Fly1d 6h ago

Read the article dude 👍🏻

Flewid6381d 5h ago

Read the article. Same question.

90°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

Read Full Story >>
gamingbolt.com
1d 18h ago
coolbeans1d 5h ago

Pretty good list. Botany Manor would be the newest addition that encapsulates that title.