170°

No Wii Can't Part Deux: Sega's MadWorld Doesn't Sell

DaveDaGamer from TrueGameHeadz writes:
"This article is a direct follow up to my No Wii Can'tpiece from last year about the Wii's pitiful lineup of games and the mass of shovelware that littered the system. As expected, I was hung out to dry by all the supporters who screamed at the top of their lungs: "Wait. Just Wait! 'MadWorld' is coming. 'The Conduit' is coming." "Have you heard about the new 'House of the Dead?' ALL mature games, those games are going to rock!"

Yeah well two of them just dropped, and guess what? Sega is going for the triple, because ..."

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truegameheadz.com
Product5515d ago

To be clear he is using 60k copies sold for Madworld with VGChartz numbers not NPD or any other source.

TheColbertinator5515d ago

Good thing you caught that.NPD might have clear results that make the estimates of vgchartz void.

Anon19745515d ago

How do NPD numbers make VGchartz numbers void? They're just doing the same thing, taking samples and guessing the rest. Difference is VGChartz actually revise their numbers when official data from the companies themselves are released. I don't believe NPD feels it's necessary to adjust their data accordingly.

Godmars2905515d ago (Edited 5515d ago )

A 5 year old could void results from vgchartz.

Torch5515d ago (Edited 5515d ago )

I'm not sure if things have changed since I left NPD Canada (formerly ISL), but if I correctly recall, video game sales were based upon quantifiable point-of-sale data; alternatively, perishable consumer goods (cheese, ice cream, paper towel, etc.) relied upon a less-scientific panel of long-term end-consumers who would pretty much fill in a monthly survey on their purchases and return them to us (therefore less accurate and more subjective than POS data.)

Overall, NPD reports generally consist of real-world objective data, sold for a pretty penny to - and relied upon by - many large multinational corporations.

VGcharts, on the other hand, is merely a website and does nothing more than shoot darts in the dark.

ON TOPIC:
Regardless, I hope MadWorld sells well enough to influence other developers to join the "Rated M for Mature" party, as this great game has single-handedly resurrected my dusty Wii out of a 2+ year coma.

If you're into fighting/beat'em-up games, I recommend you at least give it a try, as you'll likely be pleasantly surprised.

Honourable mention: House of the Dead: Overkill! Man, that game is quite simply a silly, mindless, unadulterated blast to play!

Anon19745515d ago

I understand perfectly well how it works, I didn't mean to slight the NPD group. They have their sales samples, they extrapolate the rest. There's never been any confusion regarding that.
VGchartz does the same thing, working from data samples provided by retailers as well as from ship numbers provided through partnerships with the publishers themselves, and then they fill in the blanks with the rest. VGChartz is often used as a data source for such publications as the BBC, New York Times, New York Post, Fortune, among others. Sony and Nintendo themselves have used VGChartz data.

What started up as a small, fan run site has evolved. The idea that they are a "shot in the dark" website certainly shows a bit of ignorance on your part regarding VGChartz's operations. Obviously NPD group would like to cast doubt on VGChartz as they are a direct threat to their videogame tracking business but the fact that so many respected publications obviously feel that VGchartz is a reliable source should speak volumes.

heyheyhey5515d ago (Edited 5515d ago )

are you retarded?

NPD gets most of it's data from retailers themselves... their figures are almost completely accurate

VGchartz is COMPLETELY unreliable as their figures have been voided countless time by reliable sources... and i would love for you to link where Sony, Nintendo or MS have EVER used VGchartz figures

why do you think Sony, Ninty and MS respond to NPD numbers every month... but don't even mention VGchartz?

VGchartz gets like 1% of it's data from retailers.. while NPD gets it's vast majority, because it pays for them

gaffyh5515d ago

1 week is not enough, and even if this doesn't sell well, it is still probably the best game on Wii.

Smacktard5515d ago (Edited 5515d ago )

I hate these articles and the replies people make to them. The article is based on VGChartz numbers, yes, never a reliable source until they adjust their numbers according to reliable sources (so what's the point?).

Also, this article and pretty much everyone that's responded to it seems to hold the notion that mature games = hardcore games = good games, and anything that =/= mature is bad. Boom Blox, de Blob, Mercury Meltdown Revolution, Geometry Wars Galaxies, Okami, etc, etc would like to disagree. MadWorld wasn't even THAT GREAT of a game. Sure, it was good, and it was fun, and it was special, but I had more fun with Mercury Meltdown Revolution, a game that is much harder to 100% than MadWorld is. Also, it lasted me like 4 times as long as MadWorld did. If people were looking for reasons to dust off their Wii, there were better reasons before. Another example: de Blob.

People that call themselves gamers and then only play mature games are the bane of the video game industry. They're as bad as the casuals, and they're THE REASON there aren't more games like de Blob.

edit: The thing that annoys me the most are the people who probably don't even have a Wii, or at least haven't even played the game, and go "hurr it's (probably) still the best Wii game anyways."

davedagamer5515d ago

No this article doesn't refer to games that are not hardcore as crap. This article is in reference to those "hardcore" gamers that wanted those games on the Wii. Now they have a good selection to choose from, they are not buying them. Why Not?

Smacktard5515d ago

They aren't talking exclusively about Mature games though. They're talking about the "lack of" good exclusive third-party Wii games. Because apparently Wii games that are either good or exclusive or first-party don't count.

Also, I like how House of the Dead: Overkill comes into the equation. Rail shooters are niche as hell. It's like people claiming that good games don't sell on the Wii because BlastWorks had poor sales (I've seen this argument). Sigh.

SinnedNogara5515d ago

No one should say ANYTHING for several weeks. I haven't bought the game yet, but I plan to buy next month.

+ Show (8) more repliesLast reply 5515d ago
Nugan5515d ago

I remember speculation like this soon after the release of No More Heroes and Boom Blox. Both games were critically praised and became immediate targets for the "quality games don't sell on the Wii" crowd after they did not sell a massive number of copies during their first month. However, it took less than a year following the release of both games for their developers to announce sequels.

A number of other Wii titles--de Blob, for example--have also been profitable and successful in spite of initially mediocre sales.

This is because Wii titles sell primarily by word of mouth rather than commercial hype. Most Wii games been to build up momentum after release, instead of seeing huge sales in the first month and a large decline thereafter like most titles that are sold primarily by advertising and prerelease press.

Meanwhile, because of lower development costs, the Wii has yet to produce a studio killing flop (like Haze or Lair).

With these trends in mind, I think it is far, far too early to call either OVERKILL or MadWorld a failure.

Sharpshell5515d ago

about what you mentioned regarding development costs, I think you are right in that regard. However No More Heroes may have a sequel, it is ahrdly a good example of a high caliber game selling well an the wii... in fact it is jsut the opposite. I dont think its a question whether these kind of games flop and result in a finacial blunder, but rather with a market as huge as the Wii's dedicated to buying Wii Play week after week, that game studios (like sega) are gonna say, screw it lets jsut makes our own version of Wii Fit and the handful or real gamers owning a Wii (like myself) are left with a few gems and ALOT of shovelware

Anon19745515d ago

I really don't think "word of mouth" is what sells Wii games. Look at Mario/Sonic Olympics. Do you really think, based on the reviews out there that people were telling all their friends "You just have to play the excellent Mario/Sonic Olympics?"

Also, I think your "studio killing" games is simply misinformed. Free Radical was a victim of the times and LucasArts pulling out. That was a huge blow to the studio which was snatched up by Crytek.
Factor 5 was dealt a major blow when partner, Brash Entertainment went under. Although I'm sure sales of Lair didn't help the situation, Haze actually sold reasonably well.

davedagamer5515d ago

What I am intending to talk about and stir debate about is why these games are not flying off the shelves. With the amount of hype and talk of these games coming to the Wii, one would think that people who want more mature games (granted not necessarily as over the top as these two Sega ones) would buy them and support them. But sales of Tenchu, Dead Rising, Deadly Creatures, etc are real low compared to titles selling on the 360 or PS3! These are selling in the PS3 sale number range when there are so many more Wii owners.

Saying these games are new IP is not an excuse, saying it's going to be a slow burn is not an excuse. Because we've seen many new games come out for other consoles and sell 300k in their first weeks.

Nugan5515d ago

Sharp, I think the reason why you see only a very few games on the Wii selling a massive number of copies in context of the system's massive install base is because the Wii does not have a single, cohesive audience. It is not simply a matter of "hardcore vs casual" or "bad games vs. good games." It is that the Wii owner base is so diverse-- unlike the PS3/360, which tend to appeal largely to a rather consistent audience with specific demographics and consistent tastes--that most games are only going to appeal to a subsection of that audience.

Dave, see above. Also, what makes you believe that games like MadWorld or OVERKILL would sell exceptionally well on other systems? The previous project by MadWorld's team, Okami, was a commercial failure on the PS2. And light gun games are an arcade holdover that are usually not hugely successful in the way that more conventionally popular genres are.

Sharpshell5515d ago

and it must be considering how many Wii owners there are versus 360 and ps3 owners put together. Also you msut consider those that own a wii AND something else... like myself. But I get very frustrated with games like MArio and Sonic at the Olympic Games (as someone above mentioned) selling so well versus a gem like NMH. For the record I don't have a problem with "kiddy" games, in fact Im very excited for Little King Story but Ihave played M&S ATOG and it was AWFUL! I mean terrible! As of right now I dont really care if Sega probably made more money off of that autrocity than Madworld... but if game studios figure "hey forget this audience when a far larger one exists with much lower standards!" then I will be upsett, its a fear rather then a complaint...yet

Mahr5515d ago

"With the amount of hype and talk of these games coming to the Wii"

Um, what hype? The only hype most of these games have gotten has been on internet sites. History has proven time and again that gaming sites have always had a negligible effect on real-world sales. Otherwise, Clover wouldn't have gone belly-up, licensed games would never sell, and everyone on the planet would own two copies of Shadow of the Colossus.

And those are all instances where gaming sites actually had a general consensus. It's not like the games in question here have even all had universally *good* hype -- Gamespot for instance gave Tenchu, Deadly Creatures, Dead Rising, and MadWorld a 5, a 7.5, a 6.5, and a 7.5, respectively.

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frayer5515d ago

Platnium games should just stick with the hardcore gamers- not the old farts who buy wiis. Next up is the Conduit...

GFahim5515d ago

i also remember cod: waw selling crap (there was even an article about it) and now what, 5 months in and it is now selling nearly a million...be patient man.

Fulensenca5515d ago (Edited 5515d ago )

available on PSN/LIVE for like 19.90$ would be nice.

I would like to play this game ( and I think it would be good also without motion conltrols ).

It could be a way to sell more.

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70°

10 Most Underrated Wii Games You Should Play

Beneath all the Smash and shovelware, the Wii really did have quite a few gems.

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Venoxn4g611d ago

Not a bad list.. I would add Excitebots, Kororinpa 1 & 2, Bit.Trip series, Geometry Wars: galaxies

110°

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Jimboms1702d ago

I still remember being super impressed by Bayonetta!