DaveDaGamer from TrueGameHeadz writes:
"This article is a direct follow up to my No Wii Can'tpiece from last year about the Wii's pitiful lineup of games and the mass of shovelware that littered the system. As expected, I was hung out to dry by all the supporters who screamed at the top of their lungs: "Wait. Just Wait! 'MadWorld' is coming. 'The Conduit' is coming." "Have you heard about the new 'House of the Dead?' ALL mature games, those games are going to rock!"
Yeah well two of them just dropped, and guess what? Sega is going for the triple, because ..."
Beneath all the Smash and shovelware, the Wii really did have quite a few gems.
Not a bad list.. I would add Excitebots, Kororinpa 1 & 2, Bit.Trip series, Geometry Wars: galaxies
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Jerry from BagoGames says, "With Astral Chain coming out right around the corner for the Nintendo Switch, I couldn’t help but think about all the amazing games PlatinumGames has pumped out over the years. Some revered greatly, others panned by critics, but to me insane infatuation. These are my five favorite games from my favorite developer"
To be clear he is using 60k copies sold for Madworld with VGChartz numbers not NPD or any other source.
I remember speculation like this soon after the release of No More Heroes and Boom Blox. Both games were critically praised and became immediate targets for the "quality games don't sell on the Wii" crowd after they did not sell a massive number of copies during their first month. However, it took less than a year following the release of both games for their developers to announce sequels.
A number of other Wii titles--de Blob, for example--have also been profitable and successful in spite of initially mediocre sales.
This is because Wii titles sell primarily by word of mouth rather than commercial hype. Most Wii games been to build up momentum after release, instead of seeing huge sales in the first month and a large decline thereafter like most titles that are sold primarily by advertising and prerelease press.
Meanwhile, because of lower development costs, the Wii has yet to produce a studio killing flop (like Haze or Lair).
With these trends in mind, I think it is far, far too early to call either OVERKILL or MadWorld a failure.
Platnium games should just stick with the hardcore gamers- not the old farts who buy wiis. Next up is the Conduit...
i also remember cod: waw selling crap (there was even an article about it) and now what, 5 months in and it is now selling nearly a million...be patient man.
available on PSN/LIVE for like 19.90$ would be nice.
I would like to play this game ( and I think it would be good also without motion conltrols ).
It could be a way to sell more.