Josh Olson, Producer on The Conduit, has stated that HVS have created The Conduit due to the fact that their Wiis were not getting used and gathering dust.
'Our Wiis were gathering dust. Wii Sports is fun to play with my parents and family, but what do I do with it, as a core gamer, after I've bowled my hundredth set in a row?"
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
now there is alot of games coming out though, the wii is becoming the lead console for alot of franchises.
And doesn't deliver. Why should they talk so much smack for an unproven developer?
" While we can agree this was the case right after launch, we can’t see how this is still relavent due to the fact that games are either being released or announced every week for Wii.
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" Our Wiis [were] gathering dust"
He explains why they [were] motivated to make this game, thats why its relevent. Taking just one piece makes it look bad, reading the whole interview makes more sense.