Valay of NintendoEverything.com reports:
"This is pretty interesting. In the past, some comments made by Capcom representatives didn't exactly make it seem as though Okami was doing too well on Wii in terms of sales numbers. However, comments from Capcom Product Manager Colin Ferris indicate that the the game "definitely did well" after all.
This is what Mr. Ferris said about Okami on a recent Inner Party podcast.
'As for the Clover IPs, we did just release Okami on the Wii. And it did have some very good success on the Wii. It definitely did well. So we were excited about that. As for revisiting some of them [Clover IPs], you know, I can't rule anything out but we don't have anything planned.'"
A new Okami Shiranui Nendoroid has moved closer to the production phase. Max Factory has confirmed a June 2022 launch and opened pre-orders.
Ever since The Legend of Zelda first came into the world back in 1986, many games have tried to ape its formula in hopes of creating a similarly captivating experience.
Every so often, a character in a video game - be it hero, villain, or NPC - will need to hide their identity. Maybe they’re infiltrating an enemy compound, attending a fancy ball, or just need to rent a motorbike. Sometimes their disguises are convincing, and sometimes they are 'so bad they're good'. Game Luster's Tim Jewett looks at ten of the best (worst?) examples.
think youve missed the best one of all! using chameleon in dark souls to troll other players....had some great fun with this
What exactly would they consider "well"? Without any figures, I cannot take them on their words
Funny, as of March 21, 2009 I bought the game yesterday. A new copy for 32 dollars. The game is good.
Well, considering it was a port where they de-credited the entirety of the original dev team, I don't imagine that it had to move that many units to sell 'well', in terms of profit.
Whether it sold enough to warrant a sequel is a different question entirely. One that is probably in the negative, unfortunately.
like the money in your own pocket ?
who gives a dam about sales really if you can't even be succesful in your own lives?
I'm starting to think that people who put too much thought into this are pretty poor & need to feel good about a company they dont work for make money.
Video gamers ain't supposed to be about this.
Which only means that you will never be your own boss because you are just a customer.
you spend it they save it. Do you really care if some guy in Idaho is just as happy too?
then why are you trying to kill him online?
You care? Then wait till its all said & done. In the end, look at the bottom line instead of wasting your poor life tracking monthly sales for 5 years like xbox360 gamers do. As nintendo fans, this is below you.
you're better than that & I thank you.
Capcom, get back Clover and work on a sequel. =)