The most frustrating aspect of Ready 2 Rumble: Revolution is that the fundamentals are in place for an engaging arcade boxer. With a wide assortment of both offensive and defensive moves, a training program that lets you beef up your attributes however you desire, and a ton of unlockables to customize your character, this has the makings of a solid, fun experience. But the controls are just too awful to overcome. Any fighting depth is stripped away because you are unable to pull off moves with any sort of precision, which turns matches into monotonous tests of waggle endurance.
Even your training regimen is hampered because only a few different modes--and therefore only a few of your attributes--can be completed with any sort of reliability. Ready 2 Rumble: Revolution enters the ring with tons of potential, but terrible controls deliver the knockout punch.
"The first mistake of the game was the fact that players had to be online constantly. A requirement. This has been a single player game for nearly 24 years, and now it's not. The big problem is that the servers the SC functioned on, barely worked." -Play Legit
GamerFitNation provides a brief look at the history of boxing video games. Boxing games have been a part of gaming culture since the early 80’s. Like other genres, boxing games have come a long way and are far from being the 8-bit characters they started off as. So how much have boxing games changed since they first came out for the Atari 2600?
The 2009 GameStooge Awards continue with the fifth part of the Awards – the worst games of 2009, as well as the best mobile games.
Best iPhone Game: Zen Bound
Best Mobile Game: Townsmen 6: Revolution
Biggest Disappointment: The Conduit
Most Dead on Arrival: Leisure Suit Larry: Box Office Bust
Worst Digital Game: NBA Unrivaled
Worst Game: Terminator Salvation