Tracey John of MTV Multiplayer writes:
"What did Atari do with the extra development time for "Ghostbusters"? They made the game more accessible. Here's how.
Last week, I got a quick demo at the Atari offices of the Times Square level of "Ghostbusters: The Video Game" on the Xbox 360, which had the apparition-chasing teammates trapping various enemies and avoiding flying cars thrown by a giant Stay Puft Marshmellow Man. Garrett Moehring, Atari's senior producer for the game, told me how they've made it more accessible along with developer Terminal Reality since the game's had extra development time."
Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."
WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.
I hope they patch it.
'Ghostbusters' Game Is 'Gears of War' Like"
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That is a very Bold statement! I would like to see that, Gears is one of my favorite IP's and I somehow can't see that happening.
look more like lugi mansion
Who you gona call?
GHOSTBUSTERS