Creative Assembly's Ken Turner chats about the high expectations surrounding Stormrise, the challenges of building a console RTS, and what we can expect when the game is released at the end of this month.
Console real-time strategy games have been enjoying somewhat of a resurgence of late, with Stormrise--a postapocalyptic game developed by Creative Assembly's Australian studio (whose past credits include Medieval II: Total War)--the next in line to come out. We spoke to Ken Turner, project director on Stormrise (and the man behind the initial concept) to see what challenges the Aussie team faced in building a console RTS, what gamers can look forward to with Stormrise's simple control scheme, hints of upcoming downloadable content, and what PC fans can expect from their version.
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is this the ps3 exclusive RTS? or is this some other one
Interesting interview, though after reading a preview of the game over the weekend. Which mentioned a steep learning curve and having to work around the camera. I'm going to give this game a rent before I decided on purchasing.
Though since the developer is Creative Assembly I am sure the battles will be epic in scale.