50°

SimHQ Interview: Yankee Air Pirate's John Shelton

SimHQ writes: "With the recent release of Yankee Air Pirate 2, SimHQ thought it would be interesting to have an interview with the Producer, John "zerocinco" Shelton. We wanted to know some YAP background, how it got started and continued,, YAP 2's story, the difficulties and successes and what's next.

John has put substantial time, energy, and money into the YAP series, which spans about three years of work. Many of you know him from his postings in the forums and you know that he's a straight shooter. He tells you like it is and doesn't pull punches. Well, maybe some."

30°

SimHQ: First Look: Yankee Air Pirate 2

SimHQ writes: "In 2004, Wings Over Vietnam brought to life an era of air combat that really hadn't been touched since EA's US Navy Fighters had a small campaign centered around the Vietnam War. Later, Jane's USAF would also have a small, linear seven-mission 'campaign' set in Vietnam included in that release. For whatever reason, simulation pilots didn't mind paying for seven small missions set in Vietnam. Now we finally had a whole game based on the war in Southeast Asia.

Better known as "TK" in flight sim circles, Tsuyoshi Kawahito's game changed the history of combat flight simming. And now it looks like it could be changed once again."