780°

Did Microsoft gamble with GTA IV and fail?

GB:

"With Grand Theft Auto IV, Microsoft not only took what was considered to be a Playstation exclusive title multiplatform, but was also able to secure Xbox 360 exclusive DLC along with it. The exclusive DLC did come at the price of a GDP of a small country, but I am sure it was considered to be a well worth investment on Microsoft's part. Peter Moore was so adamant that GTA IV was the key to Xbox 360's success that he even put a fake tattoo on his arm to gloat at E3."

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MURKERR5570d ago (Edited 5570d ago )

the DLC sold very well,id say they invested too much in a DLC which didnt entice as much gamers as they thought it would considering rockstar have stated it sold 50/50 acoss both platforms,even though the 360 had the added incentive of bein the cheaper console,gta DLC & larger install base, that 50mil could have made a new IP which they surely need

Delta5570d ago (Edited 5570d ago )

just cause i can. BTW i agree with the IP thing they really need one till then im sticking with my PS3 games.

MURKERR5570d ago (Edited 5570d ago )

many gamers are realising microsoft are papering over the cracks with all this DLC as a result of not investing in 1st party studios like nintendo and sony, there having to spend ridiculous amounts securing DLC which is proving not to sway gamers...eg tomb raider,fallout,gta

and to get timed exclusives the cheques have o be HUGE in these economic times so if bioshock2 is a timed exclusive that will cost ALOT

Delta5570d ago (Edited 5570d ago )

M$ could have keep Ensemble Studios with that money. But then again look at that awesome 50 million $ DLC ,smart move M$ end/Sarcasm. But then again, again M$ would have just made them pump out Halo Wars games like a sweatshop.

StayHigh5570d ago

Smart move?? I hope you are joking..Microsoft need to build new ip games instead of buying exclusive dlc from third parties.No one should be happy for paying for something that should be in the game from the very start of development..I dont think anyone cares for GTAIV anymore because there so many great games out right now...PS3 will dominate this year with exclusive games ..And Microsoft will respond with DLC that wont come out a year later..lol..

Game13a13y5570d ago (Edited 5570d ago )

a big success? definitely not
a failure? probably ....

they could have given me that cool $50 mil and i would have done something more useful with it, like buying bread for every 3rd world kid.

TOSgamer5570d ago

The fact that neither MS or Take Two would release how many dls Lost and Damned sold makes me think it isn't doing nearly as well as either party had hoped. Since when has MS or a 3rd party publisher declined to boast about stats?

5570d ago
GarandShooter5570d ago

You need to know what MS invested in DLC, advertising, etc. and compare that to the amount of profit made on the game, then you can determine ROI, and see if it was a worthwile investment.

The author opines that GTA4 didn't move hardware for either platform, and if true, they're no worse off than Sony in that respect.

Success or failure depends on what you choose to use as the measuring stick.

In terms of the console war, you'd need to know Sony's net profit on this game vs Microsoft's.

Marceles5570d ago

I kinda think MS invested in GTA4 fully knowing how big of a game it would be if it was PS3 exclusive. The DLC was overboard to me just to say the 360 had the better version, but I think they were happy with the fact that it just turned multiplatform.

Elven65570d ago

@1.3: Of course they could have kept Ensemble, but why would they? If you listen to all the interviews with ex Ensemble people about the closure they realize management on their part made them a target. Having a 75+ studio with on and off projects, always going to Microsoft and having a project rejected, only being RTS people, etc also factored into it.

Still sad that it happened but thats corporate life unfortunately.

On topic, no I don't think they wasted their money at all, it already made over $10 million (Since the COD 4 DLC generated that much in 24 hours before so its a reference point) in the first 24 hours. Microsoft is not stupid, they looked at sales data for other DLC packs before coming to this decision, not sure why people think otherwise.

godofthunder105570d ago (Edited 5570d ago )

The factr is that they have more ps3 fans that like gta then 360 fans.if the ps3 would have had the same install install base of the 360 they would've sold more.i liked gta but i wasn't a die hard fan.if they would have about 2 other good games that came out the same month as gta,i wouldn't buy gta till the 3rd 1.Hell i never did buy gta yet.My son on the other hand like bought saits row on opening day.people can't deny that the ps3 fans like gta a lot more then 360 fans it's just fact.
Fanboys could say what they want to.the fact is that gta isn't as popular like it once was but it's still popular.people are starting to look at what other games they have out before they buy it.Just like every game,the popularity start to drop after so many ones.The only difference is Madden. the reason why is because ea has a monoply over the use of the nflpa and nfl.Their isn't anyone that could say that gta 4 was the best game out when it was released.The fact is that they had more games that was released on the 360 at the same time or a week later or earlier that was better.I don't know about the ps3 because i don't have one.

Arnon5570d ago

You guys still realize that there's still 1 more DLC to come, correct? Also, a lot of the $50 million was actually given back to Microsoft. Microsoft themselves even stated that the $50 million was a loan to help with the development for GTA IV and to get them to make a deal for exclusive DLC.

Godmars2905570d ago (Edited 5570d ago )

"On topic, no I don't think they wasted their money at all, it already made over $10 million "

That's $10 million of a $50 million project you're talking about. With a second DLC on the way, if it manages to do as well, that's a $30 million loss. Even if you look at it as advertising costs since the project failed to elevate the overall popularity of the 360.

And I'd love to know where you're getting this "$10 million from" since the speculation is that its sold just under one million. With MS confirming nothing and no one having any idea if R* is taking a cut of the profits.

@Arnon
You know that with what you're saying, that the money was only a loan, is that any GTA4 DLC has gone from "Exclusive" to "Timed Exclusive" making the term valueless the more MS uses it.

doG_beLIEfs5570d ago

"Microsoft themselves even stated that the $50 million was a loan to help with the development for GTA IV and to get them to make a deal for exclusive DLC."

So when does RS pay back this "LOAN"?

Wow dude, you should spin for the Repubs with that piece of excellence.

Thanks for the morning laugh with my coffee.

phosphor1125570d ago

equal pointless. If MS paid for a timed exclusive for Bioshock 2, that would be one stupid ass mistake. Besides, Sony has enough good games for people to not buy Bioshock 2 day one. It'll more than likely be a great game, but considering how PS3 development has improved phenomenally within the past year, the PS3 would probably see a more stable version of the game anyway.

Raoh5570d ago

when the 360 was selling well in japan, they gloated and sang it to the news.

when the 360 sold well in the UK, they they gloated and sang it to the news.

when any of their exclusives sell well, they gloated and sang it to the news.

but lately? you only hear remarks from their executives trying to take stabs at sony or nintendo like this was a rap beef

y0haN5570d ago

Fail? They paid $50 million for it. Lost and damned sold over 1 million, and at $20 a pop that's a cool $20 million just on two-week sales. There's another set of DLC coming in October. The number of Xbox 360s they sold as well as copies of the game means their profit margins are probably much higher than these figures. No doubt over the course of the year the total will be much higher than $50 million just from sales of the DLC alone.

JHUX5570d ago

Link the info to where you got those numbers please.

MicroSony4Life5569d ago

LMAO @ the Sony trolls in a 360 article.

Hate the player but don't hate the game.

Is Killzone 2 really that boring that you are here posting. What wrong Murker, as I remember you were hyped and going bananas over Kill zone 2, thought you would be busy playing Kizzy 2, ohh well late the 360 hate live for ever.

Sarcasm5569d ago

"$20 a pop that's a cool $20 million just on two-week sales"

The fanboy math mentality is strong with this one.

If you think Rockstar doesn't get a significant cut of that $20 million, then you're just fooling yourself.

"Fool me once, shame on you.
Fool me twice, shame on you." -Bush Jr.

Elven65569d ago

@Godmars290: I thought I explained it? When the first COD 4 DLC pack was released Activision said it sold 1 million copies in its first 24 hours, at $10 a piece that is $10 million. Microsoft said it broke previous records so until we get something official $10 mill is what we have to go on as a basis.

$10 million in the first 24 hours isn't bad either.

y0haN5569d ago (Edited 5569d ago )

@Sarcasm

I don't need lowlifes such as yourself patronizing me, but I guess I'll play along. Rockstar won't get anything, the DLC was paid for initially with the $50 million. You think MS wants to pay more than that? No. Even if MS didn't profit from this DLC overall (which they will) the number of boxes sold because of it and therefore customers for the future will have been worth it.

Also I'm not a fanboy, I love my PS3 and my Xbox, I am just stating what should be obvious.

+ Show (19) more repliesLast reply 5569d ago
ssj5570d ago

Ask me when the next episode has already been released.

die_fiend5570d ago

I don't really care what happened. Though I can't see how selling about 6 million when it's never been launched simultaneously before is a fail. I'm glad they got the DLC, it's the best DLC so far by a mile and I'm enjoying it a lot.

TheMART5570d ago

GTA being Playstation bound before, thus the fanbase on the PS3, its a great achievement to sold half of all copies.

Second, the first DLC episode sold already 1.000.000 downloads x 1200 MS points (or about 15 bucks or so) and will sell at least 2 mln. downloads over its life time. Then there is the second episode, which will sell million(s) again.

So no, they succeeded in all ways.

Capt CHAOS5570d ago

I think MS should have paid more and got a complete exclusive.

Buy blimey, I didn't realise the download sold 1 million, that's pretty good, however, they paid alot for the exclusive download..

TheMART5570d ago

Dude... To pay off those sales it costs too much dude. They sold 6 mln. copies also on the PS3. Don't know what Rockstar estimated, but lets just take that 6 mln. sold.

If it weren't on the PS3 they wouldn't have sold 6.000.000 x 65 Euro. All costs need to be paid, but in the end thats a lot of money.

They paid 50 mln. for the 2 episodes.

Now it sold already 15 mln. in dollars (1 mln. downloads). If it sells 2 mln. downloads, that's 30 mln. income for one episode. The second one only needs to sell just over 1 mln. copies to already have their costs earned back.

Its a win either way

PoSTedUP5570d ago (Edited 5570d ago )

"dude" you do not know what your talking about. when you say "needs to sell just over 1 mln. copies to already have THEIR costs earned back."- you think microsoft gets all that money? all 30 mill? all 65$ on each game? lol hahah wow man you know nothing...try learning about how much the DEVELOPERS make from it and how much the STORES get out of it and then the PUBLISHERS get a share also. for microsoft it adds up to less than 35% on each game sold.

360 had a much bigger advertising budget for GTA4, they put alot of money into advertising the EXCLUSIVE DLC, had a much bigger fanbase than ps3, and still only MATCHED ps3's #'s. ps3 brand name is super strong, the proof is in the... pudding? XD

*goes to sleep*

Kleptic5569d ago (Edited 5569d ago )

mart...its pretty obvious you have no idea how reality works...

it breaks down pretty simple...MS put up about 60 million dollars more for GTAIV than Sony did...yet didn't sell any more 360's because of it...and didn't sell any more copies for take two because of it...and because of killzone 2 and other big releases right now; the DLC has received next to zero attention...it is unlikely that they will make all that money back on DLC sales...its not known how much of a royalty MS collects per sale...but even so...they need to sell about 3.5 million copies of the DLC just to break even...and that is assuming Take Two doesn't take any money from each sale, which is unlikely...

as far as GTAIV goes...Sony won the most...it didnt' sell anymore consoles in april/may last year than 360's...but Sony also didn't chuck around 50 million to gimmick the public into buying that version...

you know what Sony did?...Sony took 50 million and instead made killzone 2...and I wonder how killzone 2 sales are stacking up against some freakin' DLC...they took the same amount of money to create...and there is little question that profit margin on killzone 2 is going to crush the dlc...

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Why dis5570d ago (Edited 5570d ago )

People still take this site seriously and most of its garbage fans?

The game pushed consoles and sold millions lol. MSFT earned Rockstars attention now the blockbuster series will not be favored when it comes to the PS brand(RS WILL ALSO KEEP MSFT IN MIND).

Sick of morons talking about DLC. I guess thats what you do when you get short changed. The losers make themselves heard?

Kleptic5569d ago

stop saying you are not POG...you are the only idiot on earth that says 'MSFT'...unless that is some ignorant fanatic code you crazies use...POG is the only person I have ever seen do it...

i'm also certain you are POG because I know for a fact you are trying to bite your own ears and elbows...

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130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies46d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken46d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6947d ago

I don’t think anything can compare to 2023

lucasnooker47d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo47d ago (Edited 47d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6947d ago (Edited 47d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos46d ago (Edited 46d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt46d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken46d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

100°

Mainline Grand Theft Auto trailers ranked from best to worst

As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.

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videogamer.com
purple101188d ago

We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now

Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.

This site supposed to be for news.

roadkillers188d ago

These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.

130°

Grand Theft Auto 4 Anniversary: The Beginning of the Age of RAGE

Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.

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gamerant.com
franwex405d ago

Wasn’t the Table Tennis game the first to use RAGE?

isarai405d ago

Was about to say the same, but they do say first "in the franchise" so 🤷

cammers1995405d ago

The fact it hasnt been remastered is insane.

Abear21405d ago

Rage engine made driving on the sidewalk in cinematic slow motion camera a blast