While PlayStation 3's first party titles generally seem to be technically excellent, we've lost count of the amount of multi-format games that offer tangibly superior performance on Xbox 360. However, the new Wanted: Weapons of Fate demo appears to be the exception that proves the rule - based on our analysis of the newly released demo code, it's superior on PS3 in almost every regard. Let's not get carried away though - this game is no technical masterpiece on either system, rendering at 1120×640 on both platforms. However, of the two releases, only the PS3 game is v-locked, with the 360 code exhibiting a great deal of off-putting screen tear.
Hardcore Gamer: Despite the fact that hundreds of games release every year, the vast majority tend to go ignored by the gaming populace at large. Whether this is a failing of marketing, critical drubbing or just not living up to the expansive heights that we as gamers crave, the bargain bins are littered with titles that go unnoticed or maligned. With Lowered Expectations, we scrape the craggy underbelly of releases gone by to see if a change of perspective can reveal something worthwhile.
I played this game when it released on 360 and I actually enjoyed it. The game was super short but it was really cool bending the bullets and all that. I was thinking of picking it up for PS3 so I can get the Platinum trophy. I am sure the game is super cheap now.
Everyone has a favorite game mechanic, the one that makes a game stand out, shine and earn the crown of our hearts. Alexander of Gamer Assault Weekly takes a look into some of the best mechanics in games.
These are all pretty solid mechanics, but originals like rocket jumping and jump dodging from Unreal Tournament.
One of my favorites was in Legend of Zelda: A Link Between Worlds. The way Link was able to traverse the map by shifting into the wall was fun, and challenging in some spots.
UM writes: I get really pissed off when I throw down good money on a new game, and it ends up being less than eight hours long. If your game is eight hours, and it is decent, you get a pass. If your game is UNDER eight hours, it better blow my mind from the first frame to the last, or I will make an evil face, hiss at it, and bring it back (for full refund) to Gamestop. That is the curse of short games. I make sure they get NONE Of my money. Don’t get me wrong, if I buy a used game and it is short, that is not as big of a deal. 20 bucks for six hours is not a horrible exchange rate.
But if I forked over sixty (very hard earned) dollars, the game I am playing better be an 8-10 hour experience or more, or else we are going to have some issues. Now that I laid down those perimeters, here are six games that I felt were WAY too short to garner the sixty dollar price tag. Also, Portal is not on the list because Portal’s damn near perfection and replayability have it in a category all by itself.
Mirrors Edge... was not short. If it was, then you didn't get the full experience. You should have beaten the single player, then 5 starred all of the challenges. Otherwise, you only got half of the experience.
I think there needs to be a new pricing point for games below a certain amount in hours of game-time.
E.G. A game which has 4-hours or below story mode should be cheaper then a game which has like 8-12 hours for the current price of a game.
I agree with this article, can't talk about the specific games that I have not played but with the concept that there is nothing as annoying as short games priced as full length games.
Jericho was a very short game. Took me around 6 hours on hard difficulty. Don't get me wrong though, I enjoyed it very much, I love the Clive barker stuff.
Better lighting. Nice.
Hahaha bu bu but teh 360 has better multiplehform games lol. This goes to show that multiplat games are only as good as the devs that make them. When we talk about games, Sony's exclusives wipe the floor with the rest of the low life consoles.
When was the last time you heard a 360 game being compared to a very ambitiously and technically superior PC game? The only thing the 360 compares to the PC is it's easy PIRACY!!!.
Suck it up bots, your multiplat arguments are worth less than a animals turd when compared to the ps3. It is very sad considering Uncharted 1 destroys all the 360 lifetime games to date lol.
i liked the demo and how it called me a pwssy :/
360 is maxed that has already been proven. Gears will always be the best that console has. Not to mention wtf is with every game having patches? Ps3 is hard to dev for so thats understandable but 360 is easy so whats wrong with the developers?
i did not enjoy the demo at all. i didnt try it long but after 5 minutes i was like: gosh how boring.