The conclusion also bummed OXM out. Set 10 years before the graphic novel, the game fills in some backstory, showing you Rorschach and Night Owl as partners and more of bad guy Underboss. It sets up a surprise reveal that it doesn't do much with; maybe that's because The End Is Nigh is actually the first game in an episodic series, but even so, its ending feels weirdly anti-climactic. To twist a Rorschach line, Watchmen fans will play it because they are compelled. And they should. But they should come for the carnage, not the story.
Pros:
* Street-brawling combat is fun, gleefully violent.
* Great graphics for XBLA; enjoyable co-op.
Cons:
* No online co-op; way overpriced; blah ending.
Questionable:
* Can OXM please play as Dr. Manhattan in future episodes?
Warner Brother's DC Entertainment has been known for putting out (mostly) consistent content for years, and that includes forays into video games. Given that DC focuses a lot more on their solo characters, particularly Batman, Superman and Green Lantern, than Marvel does, its no wonder that DC has had an easier time adapting their IP's to other trans-media proprieties. While Marvel's team movie effort The Avengers has proven wildly successful, DC's Dark Knight trilogy, recent Man of Steel film and the entire animated universe helmed by DC animation veteran Bruce Timm has defined an era of superhero cartoons and direct-to-dvd animated features.
Man, DC Comics hasn't had great luck with games, has it? They had to resort to a few pretty average games to fill out the list.
A list of five classic graphic novels that could make outstanding video games, including works by Frank Miller, Alan Moore, and Jeph Loeb.
Watchmen co-creator Dave Gibbons revealed that he was paid a hefty sum to be a consultant on the critically-panned Watchmen: The End Is Nigh game even though he wasn’t heavily involved. Gibbons also says the game is not canon, and because of that, he was actually fine with liking and disliking parts of the game.