260°
9.0

Ninja Blade Review Analoghype

AnalogHypes Adrian P reviews Ninja Blade for the Xbox 360, "Ninja Blade exceeded my expectations and not just because I had low expectations. The game's cinematics and QTE make this game a very enjoyable experience. There many times where your not going to want to put the game down. If you played Ninja Gaiden and got frustrated with how hard it is, I promise you will love this game."

Read Full Story >>
analoghype.com
Pein5543d ago

looks really interesting

DarK-SilV5543d ago

It’s been 2 weeks since I got the game and I didn’t even try it for 5 minutes because I was busy playing KZ2, too many games and less time
SF4,SO4,R5 ,fear 2 and KZ2 ,this is the beginning of the year and who knows what coming later on.
Yeah the game looks really good

rockleex5542d ago

Hopefully this one is good.

ilkercruiser5543d ago

It looks like a silent hit! Gotta own this immediately!

ogwilson5543d ago

Game sounds really good. Dammit I can't wait for a demo now.

XLiveGamer5543d ago (Edited 5543d ago )

Create a japanese account and download it now. I played the demo like a month ago

Gargamel5543d ago

This game looks amazing.. Might have to pick this one up when it is released...

Nick2120045543d ago

This title looks like a decent contender for Ninja Gaiden

XLiveGamer5543d ago

Ok hold on... the games its really good i play the demo already but i have to say NO! My Ninja Gai... i mean Ninja Gaiden 2 its better game than this but this game have quality too. Great graphics, Nice combos and Great Action. But don't you ever, ever, ever again comment that.

LeonSKennedy4Life5543d ago

Why can't he say that?

Ninja Gaiden is no status symbol. It's just Ninja Gaiden. The storyline sucks (bested by Devil May Cry and God of War, both), the combo system is nowhere close to as intricate as Devil May Cry's...or Prince of Persia's (for that matter), and the difficulty level is highly overrated.

Ninja Gaiden is just...a game.

We have Devil May Cry and God of War. They are THE action games. Ninja Gaiden just sort of exists.

I hope Ninja Blade is good. I love action games!

Bnet3435543d ago

Ninja Gaiden is the best action game. It is a status symbol. It more than exists.

Traveler5543d ago

I was the hugest fan of the Ninja Gaiden games on the NES, but the new Ninja Gaidens are fairly mediocre in my opinion. They feel so lifeless to me. No atmosphere or story to dig into.

IdleLeeSiuLung5542d ago

Ninja Gaiden is enough of a reason for me to get 360! The combat is extremely deep and in my opinion the best of it's kind. Yes, even better than God of War (which in my opinion is a little overrated game play wise, storyline is solid though) and Devil May Cry (which doesn't even come close).

Enough said.

Arnon5542d ago

"the combo system is nowhere close to as intricate as Devil May Cry's...or Prince of Persia's (for that matter), and the difficulty level is highly overrated."

You... deserve to be slapped for that. Ninja Gaiden 2's combo system absolutely DESTROYS Devil May Cry AND God of War put together.. I guarantee you that if you actually PLAYED the freaking game, you would not be able to do every combo in there. You know why? Because you can pretty much MAKE your own combos.

Also, the difficulty is phenomenal.

N4PS3G5542d ago

@leonfkennedywhatever

you should really shut up...play ninja gaiden 2 first and then talk....Ninja Gaiden's combo system is amazing...the game shines just because of it..neither Devil May cry or GOW touch it.... the story may be crap and some other things too ..but if action you want...Ninja Gaiden IS the actions game.

Traveler5542d ago

The fighting system is indeed deep, but the story and atmosphere are very weak in my opinion. It's really hard for me to get into any game that doesn't have either atmosphere or a decent narrative.

Don't get me wrong, the game is still worth playing simply for the superb fighting engine and the action. But it doesn't rise above an 8, due to those major weaknesses.

+ Show (5) more repliesLast reply 5542d ago
Show all comments (65)
220°

Sekiro Is Not From Software’s Best Ninja Video Game

Ninja Blade is From Software’s best ninja game of all time, including Sekiro: Shadows Die Twice. At least it’s the best version of a specific type of ninja game.

Read Full Story >>
escapistmagazine.com
1855d ago
Vanfernal1854d ago

Well aren't you cool? Taking a game that was pretty much universally acclaimed and then saying that one that received mediocre to bad reviews across the board is better... There's always one "hipster" out there with a contrarian opinion.

1854d ago Replies(4)
AK911854d ago

I don’t remember much of it but wasn’t it a QTE heavy game like Asura’s Wrath and GOW3?

NecrumOddBoy1854d ago (Edited 1854d ago )

It was like the Xbox Ninja Gaiden with an insane amount of QTEs. Not bad but not innovative.

SamPao1854d ago

Asura's Wrath and GOW3s QTE usage are planets apart though :D

Youngindy211853d ago

Both of those games were good so....

Show all comments (22)
30°

5 Games You Didn't Know Were Made by the People Behind Dark Souls

FromSoftware is a game developer that has found popularity in the gaming industry thanks to their widely popular and best-selling series, Dark Souls. They may have gained notoriety from this series, but they have been around since 1986 with their first video game published in 1994 and have produced many popular games. Here are 5 games they have made that are not Dark Souls.

Read Full Story >>
bitcultures.com
Chaos_Order2946d ago

The Adventures of Cookie and Cream (Or Kuri Kuri Mix as is known in PAL territories) is actually a pretty good game, and gets damn hard in the latter stages.

I'd love to see FromSoft make King's Field 5, or maybe another Armoured Core. I love the Souls games, but I don't want to see it milked for all its worth.

Duke192946d ago

Didn't they also make the 3D Dot Game Heroes (or something like that).

I actually enjoyed that a lot on PS3

eyoung252946d ago

They actually only handled publishing in Japan. It was developed by Silicon Studio.

eyoung252946d ago

I wanted to keep the entries to their own respective genres. Chromehounds and Armored Core are both mecha. I almost included it though.

DarXyde2945d ago

I came here to learn something new and left disappointed.

DarXyde2945d ago

...I'm saying I knew FromSoft had a hand in all of these games. I would know, I own/ed most of them.

WhyWai882945d ago

Armored Core series producer left From Software.
My guess is the company shifted all focus to Souls series... :(
RIP Armored Core....

eyoung252945d ago

I would love to see them come out with a new IP in the mecha genre. Armored Core was cool, but I think they have expanded their skills to make a more unique game.

80°

Should Quick Time Events Go Away?

"In Mortal Kombat X, Most of the cut scene fights are just there for you to watch, then every once in a while unannounced, the game goes to a quick time event." -Play Legit

Read Full Story >>
playlegit.net
johndoe112113299d ago (Edited 3299d ago )

Play Heavy Rain and the walking dead series then see if that question is even worth asking.

Roccetarius3298d ago

Remove the button prompts and release it as a movie, then see if the question is worth asking again.

SamPao3298d ago (Edited 3298d ago )

Well I guess every game that is ever beeing watched on any videoplatform and peoplr enjoy it, should then not be a game. Very thoughtful

xHeavYx3298d ago

Lol, people complaint that all games are similar, and when a game comes out that's different, people complaint that it's different.

Summons753298d ago

You mean remove the gameplay, take away all the player choices that make each playthrough unique, and release it as a movie....it would be a terrible movie. One of the best things about Heavy Rain was that all my friends had different playthroughs and endings making the game unique and fun to talk about and replay. Terrible argument, you can say that about any game.

DragonbornZ3298d ago (Edited 3298d ago )

For me it depends on the game. TWD, Beyond two Souls, they're fine and they work really well. And I don't mind QTEs in other types of games as long as they aren't heavy.

gangsta_red3298d ago

QTE's are an old tired design and Heavy Rain is definitely not a good example to use in defense of QTE's.

QTE's in a lot of games have become pointless and a cop out for boss battles (Dying Light, ugh) or unnecessary for mundane actions during a cut scene just to make sure the player is paying attention.

It's time for developer's to come up with something else or just drop this tactic all together.

johndoe112113298d ago

Heavy Rain is THE most perfect example to use in defense of QTE's. That entire game was QTE's and these were the review scores of that game:

1UP.com A-
Edge 7/10
Eurogamer 9/10
Famitsu 37/40
G4 4/5
Game Informer 9.5/10
GamePro 5/5
GameSpot 8.5/10
GameSpy 4.5/5
GameTrailers 8.9/10
GameZone 9/10
IGN 9.0/10

That game was critically acclaimed by reviewers and users alike and made the entire world know the name Quantic Dream.

Also The Walking Dead series and The Wolf Among Us are 90% QTE's and they have also received critical acclaim from reviewers and gamers alike. There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger.

Revolver_X_3298d ago

Heavy Rain was a commercial and critical success. If I recall, TWD Season 1 was also a dominant GOTY winner. I have no problem with games designed around the concept. There is room for games of all kinds in my library. Now when QTE's are shoved in like RE6, Dying Lights' boss(you mentioned), and Shadow of Mordors' boss, it does get disappointing.

kneon3298d ago

Most of what people are calling QTEs in Heavy Rain aren't even QTEs. They are simply dialog choices that seldom have a time limit, and even when they do the timeout is usually quite long, certainly not quick. If they had used a different UI for dialog choices then there wouldn't have been any discussion about them.

The real QTEs in Heavy Rain are primarily in the fight scenes and there their use is perfect. Because there are no do-overs in Heavy Rain using QTEs is a great way to build tension. Every time you miss one things get more desperate because you know if your character dies then they really are dead for good.

3-4-53298d ago

QTE's are insulting to peoples reactions times.

* Imagine if EVERY single jump in a Mario game was a QTE......

They had their 15 minutes.....lets move on.

gangsta_red3298d ago (Edited 3298d ago )

Heavy Rain was critically acclaimed for that time, but the more recent Beyond Two Souls wasn't, The Order has just been ripped for having too many QTE's, a lot of people were disappointed with a certain handling of Dying Light. And I remember Heavy Rain was also criticized for its over use of QTE's also by a lot of reviewers and gamers.

More games recently have been criticized and reviewed harshly for having to rely too much on QTE's. Sure their are a few games that are the exceptions like the Walking Dead or Wolf Among Us where the story trumps all but that is a small percentage with other games that have you press X to pay your respect, or repeatedly press X to open a door, or press Y, A, B and the end boss is defeated.

"There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger."

How is that anymore braindead like then hitting the shiny red button when the big TV says so? Just recently I was playing the MK X storyline and right off the bat Johnny Cage starts fighting Scorpion in a cinematic, all of a sudden...press X...why? The real gameplay didn't even start and there was no reason or warning that a QTE was going to happen in the very beginning of the game.

+ Show (2) more repliesLast reply 3298d ago
ZaWarudo3298d ago

Yes, they absolutely should.

johndoe112113298d ago

Obviously you never played heavy rain or the walking dead series.

magiciandude3298d ago (Edited 3298d ago )

I have Heavy Rain and it's only fun playing through it once even though the game has multiple endings. The game is a novelty, but that's about it.

Personally I want more control over the action rather than press X O X ◻ ◻ O △ X X △ or die, fail, branch out, etc. Now, I forgot quite a bit about Heavy Rain since that was many years ago, but I do remember the entire game being QTE laden.

Mikefizzled3298d ago

Thats like 70% of a David Cage game.

WizzroSupreme3298d ago

Yes, yes they should. They've always been an excuse to escalate drama through lazy button prompts than any game design.

The_Sage3298d ago

Should quick time events go away?.... Yep.

Show all comments (38)