WP writes: "About two years ago, the first Puzzle Quest game arrived for the Sony PSP and Nintendo DS to very little fanfare. Despite the glowing reviews that preceded the game's shelf date, very little advertising was done for the puzzle/RPG hybrid. Sensing that the community wouldn't exactly buy into the idea, D3Publisher didn't print as many copies of the title, hoping that the run would be enough for the niche audience for which it was aiming. No one expected the title's high demand. D3Publisher made more copies of their sleeper hit and commissioned more ports of the game. Puzzle Quest: Challenge of the Warlords has made it to just about every gaming console, PC, and mobile phone out there, with new fans discovering the addictive nature of the game every day."
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.