On Wednesday the 25th of February, staff from LazyGamer were invited to attend a Q&A session with Jason Pace of Ensemble Studios, the studio responsible for the recently released Halo Wars for the Xbox 360.
Due to the timing of the interview, there wasn't a lot that wasn't known about the game already, but they were able to ask Jason Pace some in depth questions about the choices Ensemble Studios made regarding the game mechanics.
Halo Wars is still widely considered one of the best and most accessible RTS games around, and that formula could work with other Microsoft IPs.
I think Crackdown would fit in a more turn-based tactics system via Xcom then a RTS type game play. Being able to customize multiple agents, deploying that group in an crime infested urban zone, going against other super powered enemy and fodder type thugs. The potential for that is huge if they won't do another successful, ground breaking, GOTY open world outing like Crackdown 3....
NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.
Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.
Since debuting on the original Xbox, the amount of games released means it's no easy task to rank the best and worst Halo games.
I feel like I see these articles often. Either way, just going by main titles as a whole package not just on MP I’d say;
Best 2,3,1,4,5 worst.
Story only;
Best 1,2,3,4,5 worst.
MP only
Best 2,3,5,1,4 worst.