Gamevideos.com know you can't get enough of this little charmer, so here's the Full Demo Run of LittleBigPlanet.
The footage includes an introduction by Phil Harrison and the games creators, Media Molecule, as well as the live explanation of its functionality to create your own levels. Sackman's so cute! Enjoy.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
will people be willing to take the time
is it going to be fun
will people use it
when?
Ahhhh I'd be obsessed with this game dude! Just make my own little levels and get my mum and friends to have a go through it. It looks cool. And if you cant be bothered to make one, just go on someone elses.
There's always someone willing. The people who devote hours making stellar AMVs. The people who create homemade games for LIVE. There will be someone out there making levels, you can be sure.
not because of the game itself (frankly I don't have time to spend hours on creating/editing levels. However, as Kevmac83 stated, there will definitely be no shortage of users for that.)
What's actually got me buzzing is that what I just saw was CGI animated in real time - with physics to boot!!! It may not sound like much on the surface, but just think about it for a second. The quality of the video was easily comparable to a full-length feature CGI film, such as Toy Story. I can't recall the figures off-hand, but I remember that to render a single frame (there are 24 frames-per-second in a cinematic film) in Toy Story took MASSIVE network-rendered computer processing power, and A LOT of time (hours for a single frame, if I recall). A relatively simple two-minute animation I produced a while ago using 3DS Max took over TWO FULL DAYS to process (granted it was a single PIII-700, but still!)
I'm stunned, to say the least. This little tidbit demonstrates the absolutely monsterous processing power that the cell processor must have.
...I'm going to go cuddle my PS3, and whisper sweet nothings into its air-intake vent now.
This can be great for kids if they learn the controls. Would I spend hours doing this instead of a game? Don't get me wrong this is great, graphics and physics.