Gamespot:
"Killzone 2's multiplayer maps are some of the best on which I have ever fought. Most of them feature winding paths, various chokepoints, and clever placement of capture points, so even on the larger maps, there is no reason why you wouldn't be right in the thick of the action. You know how some shooter maps are great for, say, capture the flag, or deathmatch, but not for other modes? Killzone 2's maps may excel in some modes more than others, but possess no intrinsic weaknesses. And that's for the best, because matches string multiple modes seamlessly together, keeping you constantly on your toes and forcing you to switch gears several times in a single game."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
I cant freaking wait !
I just beat battlefield bad company last night on hard.
im trading that game away along with call of duty 4.
with killzone 2 there is absolutly no need to keep these games in my collection.
PSN; MAGNUM-RAM
this is an area that will probably go over looked, and already has throughout nearly every currently available review...
there were only 3 in the beta...so that is all i have experience with...but the amount of detail, the size (for the two larger maps), and all the little vantage points available are incredible...
each map had at least three stories of verticle scaling...with wide open views, of which you could see across the entire map...the fact that there was so much up close detail, yet the draw distance was still so huge...was awesome...and with 32 players on a map at once, you definitely can use that distance to your advantage...
and all the while they somehow made it nearly impossible for players to camp...every room has at least 2 exits...no matter where you are, save your main spawn area, you could easily have someone get in behind you unnoticed...there was this perfect balance of the feeling of being in a great defensive position for every objective, yet still feeling 100% vulnerable at any given time...that was what impressed me the most...because of the flawless map design, team work is absolutely essential to win any round...it was impossible for one person to effectively camp an objective and hold off the enemy...
Thats the last review that everyone is waiting for. LOL!!!
Pity I'm so rubbish at online multiplayer as it looks like an essential componant of this game and yet I'll probably be missing out.
Xbox fanboys are mad, because GameSpot gave MGS4 a 10/10. So they turned their back to GameSpot. GameSpot have become PS3 fanboys since that.
God bless and happy gaming.