Talking about his upcoming PS3 title Heavy Rain in an interview with D+PAD, Quantic Dream's David Cage has stated that he feels it's time for the games industry to "grow up".
"I think it is time for our industry to grow up and explore new possibilities instead of redoing the same games with the same old concepts over and over again," Cage said.
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
he's got a point
"Rather than displaying more polygons or having a physics engine, they should start to offer meaning.”
Kind of ironic then that most of the attention HR is receiving is for its gorgeous visuals. Still, David Cage is a story teller at heart, spending over a year penning the script, I'm expecting something very personal, very different and engrossing. I dont think I'll be disappointed with the result.
For that to happen it has to become a medium than anyone will make part of their lives. The Wii may allow for games to reach a critical mass of where they become part of culture instead of a subculture. It happened with film and it happened with rock and roll. Both required people who have grown up with them to get into positions of power and influence. A situation which the Atari and NES generation are in now. Now I shall stop rambling and get back to work. Adieu
thank god we have people in this industry that are willing to push the boot out regardless if anyone wants it or not, and hats off to sony for investing money and effort in these people knowing they are not setting the world on fire sales wise. We are in a position now that allow us to do some truly epic things in games which just couldn't have been done before.
Yeah, all we see on 360 is mainly shooters. 97% of all games always contains weapons, grenades and millitary clothing. Maybe that is why Super Mario Galaxy got the Game Of The Year award in 2007. Heck, even Resident evil changed from being this myserious, horror, suspense game to a boring action James Bond look a like game. It is so boring that every game has to turn millitary. I wouldnt be surprised if next Mario and Zelda games will be FPS games.