Globe and Mail game columnist writes: "I know I played the original F.E.A.R., but I'll be damned if I can remember a single thing about it. I've no clue as to its characters or story, no memory of its weapons or levels. The only thing I do remember is that I thought it was a competent but decidedly humdrum shooter.
The same can be said about its sequel, F.E.A.R. 2: Project Origin. I'm about halfway through this paranormal first-person bang-bang, and while I've no serious criticisms of its action-packed firefights or occasional scares (other than that they feel extraordinarily derivative of other games and movies), it is nonetheless mindless, inconsequential stuff. An adequate time killer, nothing more..."
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.
"I know I played the original F.E.A.R., but I'll be damned if I can remember a single thing about it. I've no clue as to its characters or story, no memory of its weapons or levels."
Then WTF are you doing writing a review.......... USELESS
..............the mans a talking gonad