130°
9.0

Eurogamer: Noby Noby Boy Review

Eurogamer writes: "You might think that, without objectives or rewards and with no sense of progress, time spent with Noby Noby Boy would soon become aimless and boring. You would - wonderfully, surprisingly - be wrong. By giving you such limitless possibilities, such an improbable plaything and such an anarchistic playground, Noby Noby Boy inspires creativity, curiosity and simple, careless glee".

Read Full Story >>
eurogamer.net
skynidas5558d ago

Sony is bringing awesome titles to the PSN!

sonarus5558d ago

Fat Princess will be the icing on the cake. You should hook me up with flower by the way:D

Endorphin5558d ago

I really was not expecting that, indeed Sony is bringing that PSN quality way up. Now I'm interested to c what other reviewers are going to say. Dang now I can't wait to download it.

Chris3995558d ago

"Using the Sun as an intermediary, you can report the total number of metres you've stretched BOY to GIRL, who will grow by the same amount. It won't get her far - but everyone else playing the game is doing so too, and it's the cumulative amount of stretching done in Noby Noby Boy by PS3 users across the world that drives GIRL's voyage into the stars.

Eventually - Takahashi reckons it will take players a couple of weeks - she'll link Earth to the Moon, and then Mars. (Who knows if more planets in the solar system could be added at a later date?) Once she's got that far, these celestial bodies can be visited, bringing new sets of maps with even crazier toys and even stranger inhabitants. GIRL also serves as a global high-score table, ranking every player by the amount they've contributed to her solar-system-spanning stretch. Every ranked player gets their own procedurally-generated, yet unmistakably Takahashi-designed, avatar perched on GIRL's back, and there's a plethora of stats and records to browse. You can take video footage and upload it directly to YouTube, too."

Sorry for the wall of text taken from the review - but all that sounded too awesome to paraphrase :)

Sounds like a brilliant game.

skynidas5558d ago

@Sonarus

I will, we will talk tomorrow about it

callahan095558d ago

WOW! I've watched a few gameplay videos of this so far and I'm nothing if not confused. But, I like the designer (Katamari was cool), and it's only 5 bucks, and this review is a VERY high score from Eurogamer... so... uh, yep I'll be buying this tomorrow evening and finding out what it's really all about.

+ Show (2) more repliesLast reply 5558d ago
rucky5558d ago (Edited 5558d ago )

http://www.n4g.com/NewsCom-...

I called it just a few hours ago and yet i'm still stunned especially coming from Eurogamer.

Cajun Chicken5558d ago

Good lord! And to think I was so sceptical about this game! Shall get when it hits internationally tomorrow!

Endorphin5558d ago

I loved Katamari, so I was going to get this regardless, but I also expected it to be rated in the low 50s and 60s coming from eurogamer dang that surprising. Good call rucky!

Coconutz9195558d ago (Edited 5558d ago )

Wow! I did NOT see this coming! This just turned into a day one buy for me...

TheIneffableBob5558d ago

Only $5? I thought it'd sell for much higher than that considering its quality.

PirateThom5558d ago

I wish they'd just upload it now, I want to play it and figure out what the hell is going on.

Show all comments (25)
180°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

Read Full Story >>
gamerevolution.com
Fist4achin1603d ago

A developer daring to be different. I hope this game is good. I really enjoyed his Katamari games.

isarai1602d ago

Really weird and super sucks Sony canceled them, especially given their history of patience with even the most niche games. Glad it survived through all that, going the extra mile to support it and grabbed the special edition physical release with the vinyl soudtrack.

Nasdac1602d ago

At least Sony gives them multiple chances to create something with impact. Sony as all the other developers are about sales and/or critics. If there is none of them then the product has no value.

Venoxn4g1602d ago

I am fan of his Katamari games, hope this one will be a good one too

Gordoncordon1602d ago

this game is so bad it stinks the playstation store

franwex1602d ago

It’s almost like he is asking for reassurance regarding poop being funny.

Well, it is. Just in the right quantities.

DaDrunkenJester1602d ago

How many logs is too many logs?

Show all comments (10)
190°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

Read Full Story >>
gamerevolution.com
Fist4achin1858d ago

So does this mean Sony's not going to be taking his crap?! This developer definitely has some great creativity and the Katamari are a hoot. I hope we see more in the future.

1858d ago Replies(2)
Samus7071857d ago

Well, he certainly seems like a lovely human being. Perhaps a little too humble but I appreciate his lack of ego - not very common in today's gaming climate. Yet another reason why Japanese gaming is my preferred country of origin. The personalities of the people making the games are SO important to the outcome. In the West, devs tend to be either money grubbing corporatists looking to squeeze every dollar possible or they are egotistical narcissists who think it's their job to change the world through their "art". Ugh.

fsfsxii1857d ago

I wonder what your opinion of Miyamoto is. Several developers have come out exposing his petty attitude

Segata1856d ago

Lol yeah dude has a serious temper

Samus7071856d ago

I’m actually not talking about whether a person is a joy to work for, i’m Talking about how their personality shapes their goals. In the examples I cited about the West, the goals are simply money and self-importance. The East tends to try to please the player and find success through endearment and then loyalty.

Tapani1856d ago

I think most Japanese developers are much more humble than their Western counterparts, however, it would be naive to think they don't have billion dollar corporations trying to milk their customers to the last penny. I mean look at the mobile game business there, it can be worse than the Western world.

Console developers do seem different though, it's old school business for people who are talented and learn through mistakes. These guys seem to be really wanting the player feel the fun and excitement when playing their game.

Please do note that Japanese are naturally quite humble in front of foreigners, in front of TV cameras, and such. It's a cultural thing (compared to Americans who are the opposite, and that is respected in the US.)

70°

GameEnthus Podcast ep304: Play it Forward or The Linelife

This week Brett Taylor(@BATzerk) creator of Linelight joins Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron (@Ind1fference) to talk about: Linelight, Arcadium, Noby Noby Boy, Peter Panic, Grant Kirkhope, David Wise, Diddy Kong Racing, Cosmic Express, Stardew Valley, Allen Hazelton, Paper Mario Color Splash, Captain Toad Treasure Tracker, My Dog Zorro, Extra Life United, Shack News, IDARB, Ultimate Chicken Horse, Overcooked, Brawlhala, Power Rangers, Bryan Cranston, Justice League, Spider-Man Homecoming, Fantastical Beasts and Where to Find Them, Nightcrawler, Dirty Grandpa, Chappelle, Marvel’s Iron Fist, Mass Effect Andromeda, Snake Pass, Yooka-Laylee, Overwatch, Orisa, Neo Turf Masters, Blaster Master Zero, Horizon Zero Dawn, Breath of the Wild, Everything, Rain World, Battle Princess Madelyn, DESYNC, Splatoon 2.0 Test Fire, Has Been Heroes, Pandemonium, N-gage, My and more.

Read Full Story >>
gameenthus.com
2594d ago