30°

The Conduit - Developer Interview

Last week at New York ComicCon 2009, I had an interview with Eric Nofsinger, VP of Creative Content from High Voltage Software, on the Wii's upcoming FPS game The Conduit. Eric is very passionate about The Conduit and what it will do for the Wii this year. The FPS game is set to make a new mark for the core gaming audience on the Wii.

The interview is pretty lengthy, at nearly 20 minutes, but Eric gives great insight into the development of The Conduit. What was the biggest challenge in working on The Conduit? Where did The Conduit get its inspiration? Would High Voltage Software consider licensing the game's engine? Will The Conduit support the Wii Motion Plus? Why did they ultimately go with SEGA as a publisher? What advice would they give to other independent game developers on the Wii? What was with that manual from The Conduit which was released online? All that and more questions are answered by Eric in the interview.

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gamingbits.com
TruthbeTold5589d ago (Edited 5589d ago )

Good job. I'm so excited for this game!

WiiJunkii5589d ago

If every developer in the world put this type of effort into their titles, the world would be a better place.

Not only have they poured their hearts into this title, but the time that Eric Nofsinger, and other High Voltage employees have put into keeping communications with the game community open is just unrivaled.

Gamers need to do their part and support these guys.

Buy the Conduit!

I'll buy 2 copies if I can.

Product5589d ago

i hope this game does a million sales in the first month just in america.I hope......

WiiJunkii5589d ago (Edited 5589d ago )

I'm curious about how many people are "guaranteed buys" at this point.

I mean, barring some unforeseeable catastrophe... I don't see even the harshest Wii-hating critic going below an 8.0 on The Conduit.

I think the controls, multiplayer and the tech alone put this game well above that score.

Launch title or not, if Red Steel could move 1.5 million, The Conduit should sell double.

SinnedNogara5588d ago

I wish that more developers would take the Wii seriously. Maybe the guys from 2K Games who want more hardcore games, should make something new like HVS.

Great job Eric Nofsinger!!

90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
40°

Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com