X-Play: "Adam takes a look at the Mech Suits and creepy atmosphere in the multiplatform game 'F.E.A.R. 2: Project Origins' in this X-Play Review."
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.
I enjoyed the demo. Great atmosphere, using that armored vehicle was cool but the graphics are poor. Also I encountered some frame-rate problems.
The game is average. With all of the top notch FPS games out, this game feels dated. Wait for Killzone 2, I have already bought the game and sold it back. I knew I was making a mistake but I was hoping the game would be solid because the demo showed promise, wrong. It's old school.