In this follow-up to part 1, UGO.com and CAWS.WS, pick some of the more unique CAWs you may encounter in online play.
"Judging by the response last week, you people find these CAWS as awesome as I do. It's a testament to the creativity of users and the foresight of THQ to provide the tools. Hell, some of these are so good, I'm serious when I say the creator should approach THQ and offer to model for them. Anywho, I picked out some more for you to enjoy. Please let the creator know how good they are.
For those of you who want to learn to make your very own CAW, please visit CAWs. It's a great site with a ton a great info on how to make wrestlers new and old, strange and famaliar. So check it out. "
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace