Microsoft has no intention of sacrificing its "focus on exciting IP" and will continue to invest in innovation in order to emerge from any ongoing recession in a "healthy" state.
A new Deep Rock Galactic: Survivor update is here, bringing a new boss, a revamped existing encounter, and much more to the auto-shooter.
TechRaptor writes, "Our Robobeat review tackles a rhythm shooter that is challenging BPM: Bullets Per Minute and Metal: Hellsinger for the genre's crown."
VGChartz's Thomas Froehlicher: "Although Rauniot is shy on its lore and narrative, it still excels at captivating the player with an eerie, haunting world and incredibly tough riddles. It may also only be a few hours long, but those are hours of intense thinking and a deep sense of reward. Rauniot could never be described as user-friendly, but you'll want more anyway if you're thirsty for mysteries."
did i just read innovation?
That would be correct. It's about time. I guess that means more new IP's using the Unreal Engine.
you closed one of your last studios (esemble) as soon as halo wars was completed, how can you make new IP's without game studios? im not sure whos left other than 'rare'
LOL @ MS innovating!!!! Is that what you call wasting millions on DLC for multiplat games instead of building a stable of 1st party devs that might actually be able to innovate?
....PS3 fans care more about what Microsoft says than 360 supporters do. Microsofts supposed 'lack of' exclusives seems to really bother some people but not really 360 owners. Quite funny that.