The game features all three official MotoGP Classes, and Capcom is reportedly "keen to ensure that all the riders are faithfully represented". A fairly traditional Tutorial Mode is included to allow players to try out the varying handling schemes – Arcade, Advanced or Simulation – promoted by on-screen tips while playing.
From www.digitalvideogamer.com, "This is the DVG Daily Podcast for October 22th with your host Mike Muncatchy, breaking the latest video game news so you don’t have to.
Fallout MMO, Blizzcon, Black Rock’s Secret Project, Parasite Eve PSN"
"MotoGP™ 08 brings the premier motorcycling championship into your home! Speed down 18 official tracks all over the world including Indianapolis and Laguna Seca..."
Harvey Parker, lead artist on the latest Moto GP game, has told IncGamers that the in-game realism is limited by the amount of memory on the consoles.