Starting off on the BBC Micro computer in 1989, Qwak has outlasted Bubsy, Aero the Acrobat, Alex Kidd, Titus the Fox, the Battletoads, and countless other animal heroes who had far more expensive games and far bigger marketing pushes.
Qwak's longevity is the work of Jamie Woodhouse, the programmer who first assembled the colorful duck's original 80-level game. Over the past two decades, Woodhouse has made Qwak an Amiga and Amiga CD 32 title, a limited-edition Game Boy Advance homebrew, and, most recently, a downloadable PC version.
With Qwak turning 20, Gamasutra asked Woodhouse about the game's history and just how it's weathered two decades.
3DS Tribe look back at Qwak on the GBA, a fast paced arcade platformer that managed to sneak onto the system through largely untraditional means.
Pocket Gamer: A quick Qwak quiz: on how many different platforms has Jamie Woodhouse’s duck taken top billing?
If your answer is anything other than six, take a long, hard look at yourself in the mirror.
The Appera: Qwak, qwak. This is a new, duck themed platformer, and it has smashed onto the iPhone, with familiar, but all new gameplay that works almost perfectly.