What makes a good shotgun? Is it the power or the accuracy or the clip size? Well, it is everything and these 6 shotguns set the bar for what a shotgun should be like in a game.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.
I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
1.Where is halo 1,2, and 3s M90 Close Assault Weapon System? Best shotgun in gaming history. Utterly glorious in it's effectiveness.
2.The gnasher shotgun in gears of war 2 isn't even worth using.
1) You can't have a best of... article and not include one of the most annoying shotties in the history of VG. The M3 automatic from the early Socom days was used by EVERY terrorist on Deathtrap. So cheesy, it would have even the most skilled players shaking a controller screaming "campin noob" at its user.
2) Bioshock's shotty. Not only is it upgradeable, but the ammo is too. The fully upgraded weapon with explosive buck shells is a fearsome beast, easily laying waste to spider and houdini splicers with a single pull of its trigger.
The M3 Automatic shotgun from socom 2 and confrontation is the best shotgun period. Most useful. You know it is when people b!tch at you and call you a noob for using it lol.
And the Ratchet and Clank Future TOD shotgun if that counts is amazing as well.
I like Left 4 Dead secondary shotgun, it's quite effective compared to the first.
Rossmore was a bad man shotty XD. after the update it became less powerful