Neocrisis: The Call of Duty series has certainly had its highs and lows. Those highs often being attached to the name of Infinity Ward, whilst the lows are awarded to fellow Activision-owned developers Treyarch. The series has seen some fantastic games (most recently Call of Duty 4: Modern Warfare) but the one game that sticks in gamers minds is Call of Duty 3, due to its poor gameplay – among other complaints. For World at War Treyarch were given double the time-period to create this game (than that of COD3) and received the engine used to create Modern Warfare.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
I like the multiplayer maps in WoW better than the last one, and I think the dogs blow the chopper away as far as the 7 kill beat down.