Patrick Klepek of MTV Multiplayer writes:
"When word broke that Capcom was incorporating a "Gears of War"-style control scheme into "Resident Evil 5," gamers rejoiced, but this week's "RE5? demo proves implementing only part of that system isn't enough; you need to go all the way, something "Dead Space" did and "RE5? doesn't."
Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.
One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.
I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.
5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.
6 was awful.
I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷♂️
it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol
Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.
An exploration of whether RE5 is truly the most logical next step for a remake, or whether there are others in line who deserve their day in the sun.
Remake of Resident evil outbreak as well as file 2. Same gameplay as the recent remakes. Choose what ever character you want to play as. With online co op.
Nope.
Rather remake other past Capcom & non-mainline RE games ... IF they have to continue churning out Remakes.
I'd rather want a new 3rd person RE spin-off
Dino Crisis and Onimusha Reboot
New IPs after Pragmata ships
No game needs to be like another, they need to be unique, different, themselves. Just like people.
After downloading and playing the demo (solo and co-op), I can say I'm still in love with the series. Would I have like to have liked seen more of an evolution than a refinement? Absolutely. But it is what it is. I will say that I am not a fan of using the 360 controller for this game. The LB and RB uses, for me, feel awkward. Awkward enough for me to not want to play it. I really feel Dualshock is a better controller for this game. Regardless, if it controls as well as I know it should on PS3, I will be buying this game. We'll find out next week.
Agreed.
I myself have never played Resident Evil because up until I played Dead Space, Survival Horror just wasn't my thing, but after playing Dead Space, I really can't even imagine playing another Survival Horror game without being able to move and shoot at the same time.
Some may argue that being able to shoot and move at the same time makes the game more of a 3rd person shooter, but to balance the game out, the only thing that needs to be done is restricting the amount of ammo in the game, and then RE5 will have that Survival Horror feel because you are always looking in every nook and cranny for ammo and weapons.
Heck, even Uncharted Drakes Fortune has a "Survival" feel to it even though you can move and shoot because Ammo in the game is relatively scarce and most guns in the game don't have a large ammo capacity.
Kojima Productions pulled Metal Gear Solid 4 into the 21st Century by allowing Snake to move and shoot at the same time because in previous MGS games, you had to stop and lineup your shots and I have to admit that for me it got a little frustrating at times, but ONLY when fighting a Boss Battle, but I got used to it. And after playing MGS4, I can't even imagine playing MGS4 with MGS3/MGS2 controls because being able to move and shoot just makes the gameplay feel more smooth.
I'm pretty sure that fans of the RE franchise won't mind the "stop and shoot" mechanic, but eventually I think some games need to evolve to meet the criteria that other games have set. The Metal Gear Solid franchise evolved by implementing shooting and moving at the same time in MGS4, and I think RE5 should as well, but that's just my opinion.
I wasn't one of the excited fans waiting for this RE game. I'm actually expecting a very so-so game that gets hyped up because it has a powerful gaming history and it's on multiple consoles so giving it lots of attention doesn't leave many gamers on the outside looking in.