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7.0

Eurogamer: Weapon of Choice Review

Eurogamer writes: "If you got my fifteen-year-old self to design a game, and assuming you hadn't got me in one of my 20-sided-dice-with-everything moods, you'd end up with something which - at first glance - would look a lot like this all-action Xbox 360 Community Game.

I stress: at first glance. It wouldn't have been anywhere near as good. Not that Weapon of Choice's take on run-and-gun-isms is a modern classic, but the product of my fevered adolescent imagining would have been a big old pile of bobbins whose mechanics would barely hang together due to me spending a bit too much time thinking longingly of girls and/or the price of lead figurines and less time about the business at hand. But the obsessions and the approach... Well, it's deeply teenage."

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eurogamer.net
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Now Available on Steam - Weapon of Choice

Weapon of Choice is Now Available on Steam.

Weapon of Choice is a high-energy, side-scroller in which each playable character is unique with their own special weapon and abilities! Blast insane aliens, find new player characters, and choose between branching paths.

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store.steampowered.com
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Making money in Xbox 360 indie game development: Is it possible?

Though it’s relatively easy to make games and sell them via Xbox Live Indie Games and other venues, four developers reveal how difficult it is to actually earn a solid living off of them.

choadley4848d ago

I've heard of Chu's Dynasty before. The comment on the cost and time it takes to develop is enlightening.

g0green4848d ago

hope some of the games that deserve to succeed do!

CrzyFooL4848d ago

Yah - that guy who MAED A GAM3 WITH ZOMB1ES IN !T sold it for $1 and made like 300k I heard.

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Indie Developers on How to Fix Xbox Live Indie Games

Find out what indie developers like Nathan Fouts of Mommy's Best Games think will make the XBLIG service more successful.