Digital Chumps: "I won't lie, I fell in love with Puzzle Quest when it hit the DS in March of 2007 and until I played through the game's fairly lengthy story mode (as well as nearly maxed out my character), I was determined to play the game nonstop. Like crack in a cartridge, Puzzle Quest rarely got old and portable form only increased the addiction. Aspects such as level gaining, stat increases, mounts (which increased stats and moves) and a wide variety of spells, skills, and items to equip (to go with three completely different classes) were what made the game so addicting. The story itself wasn't phenomenal but the puzzle based RPG gameplay was so addictive it was borderline illegal."
Proving that it sometimes pays to blatantly rip off other peoples' ideas, Neopets were originally unleashed upon the world via the internet in 1999, four years after the birth of Pokemon. Like Nintendo's pocket monster franchise, Neopets are virtual pets which can be tamed, trained, and interacted with in a variety of ways, albeit through Neopets.com rather than a highly popular Gameboy game.
GameVortex writes: "Neopets Puzzle Adventure is a fun game to play. There are disadvantages to the Wii version, most notably being the small text size. But there are also some really good advantages as well; the story is a lot longer and there are more in-depth characters. I recommend that you get them both. Besides, it gives you more virtual prizes that way".
Back in 2007, Wii owners were served a shoddy port of a good game in Puzzle Quest: Challenge of the Warlords. Once again, Wii owners are served up a broken version of an Infinite Interactive title. The Wii version of Neopets Puzzle Adventure is technically baffling, with broken framerates, aggravating hiccups, and other programming problems that really damage the experience. Neopets fanatics pining for a fix will do better to look to the superior (and cheaper) DS version rather than this rushed Wii project.