Updates to Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source
* Fixed Linux servers not allowing clients to connect
Over the past two days, Valve has been making some changes to the Source engine games. Team Fortress 2, Counter Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch have all been updated between yesterday and today. Many of the updates are being applied to Team Fortress 2 including a new replay feature and something called "The Saxxy Awards" to coincide with that feature.
Valve never ceases to amaze me with their dedication of their products. Keep up the great job.
Gaming Dead: "Valve has released a patch for a few of its Source engine titles including Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The update is available for download now on Steam and brings a fix for a crash on startup issue for Mac clients as well as adding localization files for a couple of languages."
How do you get a kill in counter strike? I can go 2:1 ratio in black ops and I don't even own the game yet in counter strike I die 100 times before getting a kill.
The one thing I don't like about CSS is changing textures ins't a cheat so if you make every wall transparent you never get banned and you can win easily.
Every other week, The Half-Life Mod Archives takes a restrospective (and sometimes current) look at one of the many user-made games in Half-Life's long catalogue of mods. The third edition's mod is Day of Defeat: Source.
Andrew Cretella writes: "Day of Defeat: Source wasn’t quite the remake that fans of the original had expected or hoped for. It was less faithful than Counter-Strike: Source, which at least had all of the original’s weapons, and it came with only four maps upon its initial release. Five years later, Day of Defeat: Source still undeniably has less content than the original: it now has a mere nine official maps, while the rest of the game’s missing weapons still haven’t made the transfer and probably never will. Yet the biggest gripe that Day of Defeat players had back then wasn’t the lack of content in this classed-based, WWII-themed FPS; it was the subtle changes it made to the way the game’s weapons behaved."