350°

Hellblade 2 Runs At Dynamic Resolution On Xbox Series X|S, 60 FPS Mode Not Supported

Hellblade 2 will run at a dynamic resolution on Xbox Series X|S, and the console version will not support a 60 fps mode.

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twistedvoxel.com
darthv7246d ago

It seems like the console version could support a 40fps mode though... if they add 120hz support.

Sciurus_vulgaris46d ago

You make a good point. I think 40 FPS options will become more common once 120hz TVs become more standardized.

GamerRN46d ago

I've already seen 40fps modes utilized in great ways, and I'll tell you, the difference is greater than you'd expect. 40fps is playable, I didn't feel 30fps is playable anymore...

Mr Logic45d ago

@GamerRN

That's because 40fps is the midway point between 30 and 60 based on frametime.

Einhander197246d ago

That's conjecture on your part, you don't even know if the game can hold 30 FPS yet.

darthv7246d ago

Its looking more and more like it was a design decision. which is to say they only wanted everything set to the best quality while providing that 'cinematic' experience of an epic big budget movie. How many big theatrical movies do you know that are 60fps?

Ive played the first game at 60 and while it makes things faster... it also breaks the mood and flow of the game. so I set it back to quality mode where it just feels better. Its not GoW... so its okay that it is slower paced.

Alos8845d ago

@darthv72 You're trying to turn 30fps into some kind of positive when in reality it's just that the devs couldn't hit 60 consistently. There's a difference between saying 60 isn't needed and trying to gaslight people into believing it's some kind of win for the game.
And that's the other thing- games aren't films. Where 28fps is fine for films we've long since moved on from 30 being the standard here.

Doomeduk46d ago

If my aunty had nuts she could have been my uncle

Cockney35d ago

I'm open to being corrected here but I'm pretty sure that only Sony have gone the 40fps route so far, I see little evidence that they'll even entertain the thought

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Fishy Fingers46d ago (Edited 46d ago )

Welcome to actual UE5 gaming on the current gen.

Less impressive looking and less feature rich UE5 games are already running at an internal 720p to hit 60fps.

Einhander197246d ago

If only we had a 33.5 tf console to to run all these graphically demanding games.

GamerRN46d ago

And if only we had a 33.5tf console without CPU bottlenecks...

Rohifaf45d ago

Which console is 33.5Tf?

wiz719145d ago

@Einhander lol go ahead and buy into that lie with that 33TF thing and be highly disappointed when it comes out ..

jznrpg45d ago

Downplaying a better console when you fell for the Beast.

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-Foxtrot46d ago

What’s the point of the Series X being the worlds most powerful console if they are clearly just going to be held back by the Series S…and you know for a fine fact that’s the real reason why.

darthv7246d ago (Edited 46d ago )

The S isnt holding it back... there is no fidelity or performance parity in use here. If anything, if it did offer a performance mode they would push for that on the X while keeping the S in its singular quality mode like other games have done. This is more of a CPU issue than a GPU one.

LucasRuinedChildhood46d ago

Hellblade 2 seems like it will be much heavier on the GPU side than the CPU side.

Obscure_Observer46d ago

"What’s the point of the Series X being the worlds most powerful console if they are clearly just going to be held back by the Series S…and you know for a fine fact that’s the real reason why."

One real and also interesting fact, is that there wasn´t nothing holding the PS5 back to harm Ratchet & Clank: Rift Apart´s development. I remember how some PS fans used to scream at the top of their lungs how that game is a true next gen game only possible on PS5 and blah blah blah.

And now we know that game (among many other Playstation games on PC) can run even on the Steam Deck which is weaker then the Series S.

It is what it is.

dveio46d ago (Edited 46d ago )

Wait a minute.

Didn't DF debunk all of those "R&C could run on PS4/without SSD" comments because they've tested it with various settings?

Just asking. Not stating.

StoneTitan46d ago

ahahahahaha @purple101 nice one, Obscure you got owned right there :D
It is what it is ahahahahahaha

solideagle46d ago

@purple I think youtube one doesn't use the SteamDeck's SSD rather micro SD card which obviously will be slower.

Elda46d ago

R&C:RA runs flawlessly on the PS5, it does not on the Steamdeck

RNTody46d ago (Edited 46d ago )

There's a difference between running and running the way the developer intended. Batman Arkham Knight and Mortal Kombat 1 "run" on the Nintendo Switch, but clearly at a cost. Ratchet and Clank runs on Steamdeck, but you're outputting at 720fps with reduced image quality and no raytracing. So it's impressive, absolutely, but don't sit there and act like it's 1 to 1 parity just because you can't grasp how the Series S holds back the generation. Hint: the Series X cannot massively outdo the Series S because of console parity, so it's unlikely the Series X is going to ever be utilised to its fullest.

You want to push up with a Pro model, not push down.

Sonic188146d ago

7 years in development for just 30fps 🤔

darthv7246d ago

@Tody... and yet there are plenty of games that offer better visuals and performance on the X than the S. The whole 'parity' thing is about the content... not the fidelity or performance. Which is why things like raytracing is not in S games but is in the X versions. Same with offering various modes for quality and performance on X but not on S.

jwillj2k445d ago

At the time of its release there was no technology available that could do what the ps5 ssd can do. As time went on, naturally, technology advanced. Why some people don’t understand time progression is baffling. Its like you’re sub-human or something less intelligent.

Mods I didn’t call him that, just saying he resembles/looks familiar to.

RNTody45d ago (Edited 45d ago )

@darth72 What you and Observer fail to grasp is the development starting point. With a PS5 Pro, all games would be developed for the base PS5 as intended, and then enhanced for the Pro. The benchmark is the PS5 console. The PS5 is mandatory, the Pro is not.

With the Xbox Series S and X, the benchmark is ALWAYS going to be the INFERIOR console from the getgo, the Series S is mandatory. The Xbox X is supposed to be the base model of the generation, but thanks to the S it's never going to be. It's anchored down. Whereas a PS5 Pro would not anchor any development because it's not a different console, and it's not the benchmark of development.

Hence PS5 exclusives will always outdo Xbox Ones. That and developer talent I suppose. The Xbox Series X is never going to be fully utilised.

Modpeel45d ago

Why is that hardcore xbox fanbots like you are the embodiment of anti-truth? The poster boys of hypocrisy.

+ Show (8) more repliesLast reply 45d ago
Sonic188146d ago

Exactly. But Xbox fanboys will still defend Microsoft 😁😂

Obscure_Observer45d ago

"7 years in development for just 30fps 🤔"

It took 12 years to develop Dragon´s Dogma 2 which runs at 30fps on both PS5 and XS and you were championing that game just the other day.

Such hypocrisy.

I can´t wait to see your lame excuses for GT6 also after 12 years in development to deliver a 30fps performance on both current gen consoles. It´s gonna be funny.

Flakegriffin45d ago

@Obscure

If you did proper research you’d see that they had the idea 12 years ago for Dragons Dogma 2. Dragons Dogma 2 hasn’t been in development for 12 years..

Took them five years to develop

Source: https://www.vg247.com/drago...

badz14945d ago

@Obsecure

Dumbest comment so far and Capcom is a 3rd party. Developed for 12 years? You really believe THAT?

So, ok I'll play your game. Starfield was developed for 25 years and only 30fps on the series consoles.

Obscure_Observer45d ago

@Flakegriffin

"Took them five years to develop"

Hellblade II was announced back in December 2019 as an *early in development* game, so it didn´t took 7 years in development either.

It will be released on May which accounts for less than 5 years since announcement.

Cockney45d ago

Apparently it took 25 years to make starfield which ran at 30fps

+ Show (2) more repliesLast reply 45d ago
gold_drake46d ago

that kinda sucks

so it could vary between .. wat, 720 and 1440? yikes

MeatyUrologist46d ago

I think a game like this that is essentially an interactive movie is fine at 30fps. Should have little impact on gameplay and is more focused on visuals and atmosphere anyway

Sonic188146d ago

It still should have a 60fps option even if it's in 1080p

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60°
8.5

Hellblade 2: Senua’s Saga Review – Giant Voices of Psychosis | MP1st

Hellblade 2: Senua’s Saga: Review – A sequel that builds upon the original's psychosis theme, but still lacking in gameplay depth.

510°

Hellblade 2 Review Embargo Lifts On Launch Day

The review embargo for Hellblade 2 appears to lift on the same date as the launch of the game, just an hour before it's available.

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twistedvoxel.com
blackblades5d ago (Edited 5d ago )

Reviews dont usually spoil its usually the players that get it early spoils it

Cacabunga5d ago (Edited 5d ago )

Like all other games being reviewed before launch day ?

This game will disappoint many players. Ninja Theory’s last game

Barlos5d ago (Edited 5d ago )

A well written review normally won't spoil anything though.

Come on, we all know it's usually not a good sign when the review embargo lifts on launch day. Doesn't mean to say the game is going to be bad or anything, but it does often point to a lack of confidence.

OtterX5d ago

@Cacabunga Microsoft will dismantle Ninja Theory, even if the game reviews well, Bc that's how they roll! 😎

_SilverHawk_5d ago

That's quite strange and early. They should lift review embargo a week after the game launches

Cacabunga5d ago

OtterX

Unfortunately true.
I wish they stayed independant and signed with big publishers to develop some great licences like DMC.
I think Heavenly Sword 2 would def be successful if done right. Same way they can be the Bluepoint Games of action games.

Crows905d ago

Ummm...review embargos have nothing to do with spoilers...if someone gets it early they can still spoil it

romulus235d ago

Games can be reviewed without spoiling.

ThinkThink5d ago

If they didn't provide review copies until launch day, I would agree with you, but reviewers got their review codes this week. Since it's only an 8 hour game, that's plenty of time to have a review ready. I'm taking the studio heads word though, based on yesterday's interview.

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lelo2play5d ago

Reviews on launch day is never a good sign.
If this games fails, goodbye Ninja Theory.

MrBaskerville5d ago (Edited 5d ago )

There has been good games where this happened. I think they did it to Arkanes Prey, which was a very good game. But it shows a lack of interest/faith from the publisher.

With Senua I think it's more that Ms could 't care less about a prestige project like this atm. They have pivoted and only want big hitters, so why put money in supporting Senua? Just throw it out there and move on. It's the last part of their old vision for xbox and no longer relevat. A Phil Spencer game.

Sadly. Game will probably be very good, like the first one.

romulus235d ago

Potentially even if it doesn't fail. HiFi Rush was critically praised by journalists and gamers alike and look what happened to Tango.

PapaBop4d ago

Well they'll be in good company, next Microsoft will have to buy EA for their graveyard building expertise, I'm sure Spencer would only just dig half a grave now, then finish it later.

Ninver4d ago

Even if it does remotely well they're still getting the 🪓 from lumberjack MS.

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DarXyde5d ago

Personally, I think the game will flop commercially. It doesn't really have any visible marketing campaign from what I can tell. It's also clearly got a hefty budget and development cycle. I'm sure this doesn't have a AA budget.

Critically... I'm not sure. I think if it's judged as its own product, it'll be fine. 85+ on metacritic, I'm thinking. But the problems I see this game's score running into are comparisons to the original which touched on some fascinating concepts (and thereby set a high bar already) and the time between announcement and release. Quite some time, and this was the game that introduced the Series X. I think if reviewers and gamers remove themselves from those two things, it's a good game. But my sense is that's going to influence perceptions quite a bit.

MrBaskerville5d ago (Edited 5d ago )

Would have been a perfect launch title tbh . The way it showcases the power of xbox.

seanpitt234d ago

6/10 confirmed.. they are definitely hiding something probably the length and replay value

Bathyj4d ago (Edited 4d ago )

I mean what does it even matter? People aren't going to buy it anyway. They are going to play it on Game pass.

Will they not download it if the reviews don't come out the day of release?

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Tacoboto5d ago

That's not a good sign.

Review codes have been sent out as of 8 hours ago (according to Tom Henderson on X) so at least they aren't withholding those... But you'd think with confidence they'd want positive reviews to get buzz going online the weekend before release.

... But if they're expecting mid reviews, yeah sure lift that embargo when most people are asleep.

Kornholic5d ago (Edited 5d ago )

MS might be withholding review codes from more critical reviewers to inflate the launch window Metascore. Just like they did with Starfield.

Jingsing5d ago

Yeah, They've been doing that for a while. Picking and choosing publications. At the end of the day if you do that then don't be surprised if that taints reviewers attitude towards your game.

helicoptergirl5d ago

This is the first time I'm starting to think that MS may actually want this game to not do well so they can more easily justify closing the studio down? Am I crazy for suddenly thinking that? I mean, no advertising. Review embargo on launch day? This game and studio goes against what Matt Booty has said they will be focusing on going forward in regards to their business.

I know people were speculating and half joking that Ninja Theory "is next". But this is the first time I get that feeling in my stomach. I'm probably thinking too much into it. Anyway, I hope I'm wrong.

MrBaskerville5d ago

Wouldn't go that far, but they must have spent a fortune on it and I can't imagine it being very profitable. I don't think current day MS would greenlight it.

DarXyde5d ago (Edited 5d ago )

More appropriately, it makes more sense to believe they really expected the acquisitions of such major publishers to increase game pass subs with high retention. This doesn't seem to be the case though, and Activision cost an extraordinary penny.

At this point, it's just about turning things around quickly.

However, I don't think you're wrong either. It's not about wanting to close them, per se, and that might be the secret metric for success they haven't disclosed: "Did this new game drive Sub growth by a certain percentage?" In that case, even a very well received game could doom a studio if it doesn't generate enough interest or hype in Game Pass. It's very safe to assume that XGP is very clearly aligned to closures. It's become damn near THE metric for Xbox. So when a game isn't played much or generating subs, studio closes. I think this is extremely problematic for Ninja Theory if true. I can't say I know many people playing through their games more than once and I don't see Hell blade 2 driving user retention either.

TheColbertinator5d ago

Nice. I could speedrun it by midnight and go to sleep after.

Notellin5d ago

It's a walking simulator you can't speed run them. It's a power walking game.

crazyCoconuts4d ago

That's the kinda funny thing about all the concern for the game... It's only like 8 hours... Good or bad a very small portion of my gaming time will be impacted.
If GTA6 got hosed, on the other hand, I'd probably cry lol

Flakegriffin5d ago

Zero marketing and embargo lifts when the game launches?

No confidence from team Xbox.

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130°

Hellblade 2's Photo Mode Looks Ridiculously Detailed In New Footage

We're another day closer to the release of Senua's Saga: Hellblade 2 on May 21st, and that means Ninja Theory is continuing to tease us with new snippets of info and footage - including a closer look at the game's Photo Mode.

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purexbox.com
thesoftware7306d ago

I like photo modes. I will find some awesome shots and use them as wallpaper on my SX.

KicksnSnares6d ago

Gears 6 is going to look insane on UE5. The Coalition are UE experts. Hellblade 2 is going to be epic.

P_Bomb6d ago

First game’s photo mode had some sweet filters. Even if they just port those over, I’ll be good!