190°

Hi-Fi Rush on PS5 and the Xbox multi-platform story so far

Eurogamer: "Hi-Fi Rush has arrived on PlayStation 5 and it's an excellent port of the original Xbox Series X and PC games... with slightly improved shadows. Tom Morgan reminds us of how great this game is, and examines Xbox's multi-platform record so far. From Ghostwire: Tokyo's Xbox issues to Pentiment receiving 120Hz support on PS5 first, surely Microsoft's flagship console should automatically be the best place to play its games and the first platform to receive new features? Great games get a wider audience now and that's a great thing - but Xbox needs to dot all the Is and cross all the Ts a little more carefully."

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eurogamer.net
purple10138d ago

THEY ARE SHOWING HI-FI RUSH RUNS BETTER ON PS5, wow

darthv7238d ago

Shadows are a bit higher res on 5, but they run pretty much the same. MS said recently there is a patch to address some weird glitch when set to 120hz even though the game doesn't even run at 120fps. It was thanks to the 5 that they are fixing the PC/ XB version.

Eonjay37d ago

I really dislike how DF is actually like Microsoft killed someone's cat by not having the best version on X ox. This doesn't even make sense given all their games are available on PC as well. There are always gonna be games that run faster on a PS5. Simply because it's clocked faster.

OptimusDK37d ago

@eonjsy
Omfg. Did you just ssy the ps5 is better than Xbox because of higher clocks. I hope you know there is a lot more to it than that. Xbox is without doubt the strongest console that’s why they are puzzled

StormSnooper37d ago (Edited 37d ago )

@optimusDK
DF is puzzled because they are a MS mouthpiece. There are a ton of games that run better on PS5, so whether series X is stronger or not, it doesn’t really matter when the multiplats games can perform better on PS5 and the PS5 first party are consistently better looking than Xbox’s. DF shouldn’t be “puzzled”at all unless they been sleeping under a rock.

We’re not going to even talk about the Dualsense features on PS5 btw. DF should be mention those if they really want to pretend to be objective, but I have a feeling they omitted that.

Babadook737d ago (Edited 37d ago )

@Optius

You are kind of misconstruing Eonjay. He said there will always be [some] games that run better due to the higher clock rate. He's right of course. You are saying SX is without a doubt the strongest console. It has the advantage of higher TFLops. But that's not without a doubt stronger as that's one metric only and a slight improvement even with that. There are bandwidth advantages in PS5s favour, clock advantages give you many other advantages in other performance metrics. The faster IO is often a factor as well. All of this is made clear with PS5 having a better record in performance.

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repsahj37d ago

As usual DF will say the outcome is mystery or weird if PS5 version runs better.

S2Killinit37d ago

Yup. They are paid for by MS.

PhillyDonJawn37d ago

Yeah cause the Xbox is more powerful soo you do the math

repsahj37d ago

...so why compare the 2 if in paper XSX should always win?

badz14937d ago

Maybe...just maybe...the PS5 is easier to develop for and its OS is lighter on the resources than what MS has on the Series consoles. If Windows is used as reference, you would understand why. Windows is notorious for being a resource hog and that might impact game performance. It usually does on PC.

Abear2137d ago

They show many other games running better on PS5 too btw.

It’s click bait, but Xbox fans should be happy they are pointing it out, maybe M$ will do something about it for their Gamepass machine.

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Profchaos37d ago

An extra year of Dev time let them polish it more the results are garunteed to be back ported to the Xbox.
Let's try not to blow this one out of proportion

TheTony31637d ago

Ghostwire Tokyo had an extra year for the Xbox port and it still looks and performs worse on Xbox.

repsahj37d ago

Honestly, you didn't watch all of the video.

Profchaos37d ago

I actually did watch it there was more speculation as to why the qa was poor more than any theory on why this game has better shadows on ps5.
I believe this was down to extra dev time

TheTony31637d ago

Better shadows are nice but what makes the PS5 version trully superior are the Dualsense features. A rythm game like this works great with haptic feedback.

Barlos37d ago

The DualSense is one of the best things about PS5. For me it's one of the best controllers ever made.

S2Killinit37d ago

Yeah. The new tech in the Dualsense is a game changer.

anast37d ago

The game got a player count boost as it was doing poorly on PC and Xbox.

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220°

Hi-fi Rush is too good a game to be shut down

It was announced today that Tango Gameworks, the studio behind Hi-Fi Rush, will be shut down, which casts doubt on the future of the game.

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videogamer.com
z2g13h ago

I’m sure the support and franchise will live on due to its success. They may even keep some ppl and roll them into other studios. There are layoffs across the map tho in the game/tech industries in general tho including Sony, Facebook and more. My personal family has been affected by them.

Lightning7712h ago

No excuses for MS. I guess Hi Fi didn't do as well as we all thought. So Much the for fun Little experiences that MS has been wanting games of all sizes. The thing is MS are so predictable this year they say "oh we want to prioritize bigger games." Next year they'll have more shut downs and say oh well these ballooning budgets of AAA blah, blah, blah. Even though a year prior they said they want more bigger games. When are gonna admit MS can't do or won't do gaming right? It's always waiting for this and that. String you along while destroying ppls jobs. Year in and year out.

Cacabunga9h ago(Edited 9h ago)

MS’ aren’t gamers they are businessmen.. they prefer a terrible game that sells and makes money to a great game with potential and can be used to grow a wider fanbase.. a bunch of crooks 🤮

TwoPicklesGood5h ago

Uhh Sony has laid more % of people off than MS…

notachance5h ago

this MS employee goes around every posts about MS studio closure and made deflecting comments in all of them lmao

Kaii12h ago

Yet MS made a company-wide profit of $22 billion.
In my eyes releasing this on gamepass was a double edged sword approach, received extremely well, but didn't hit w.e batshit insane sales target MS had In mind

jznrpg6h ago(Edited 6h ago)

Nothing will sell well when they have trained their fanbase to rely on GamePass. (There could be a unicorn every decade or something like that) The price has to go up a lot or more than likely they close a lot of studios to get upkeep way down and have few studios handle all of the IP and still raise gamepass price just not as much as necessary to keep those doors open for all of the devs that created the IPs MS now owns.

Plague-Doctor273h ago(Edited 3h ago)

The problem is it did seem to hit their targets

https://x.com/aarongreenber...

XiNatsuDragnel12h ago(Edited 12h ago)

Hifi is good but Microsoft dislikes risk I guess.

purple10111h ago

have all the people saying m$ buying all those companies, been proved correct yet,

they said more games, more choice, but ended up
less choice, less games, in reality... we were right

Crows906h ago

It sucks to be right sometimes. Love tango works games with evil within. Also huge fan of prey...if redfall had been a single player story driven title I bet your ass they could've done wonders with freaking vampires.

Asplundh8h ago

They developed the highest rated game Xbox has had as a exclusive in years and they shut them down? Doesn't make much sense.

jznrpg6h ago

Makes sense to me. They still have the IP the studios mean nothing to MS

TwoPicklesGood5h ago(Edited 5h ago)

It does when it was a nice Indy time that didn’t make money. Unlike you, they think as a business and if the studio made enough money it would have been safe. One of the biggest companies in the world knows not then you, me, or any other random no matter what you abt to believe.

Asplundh3h ago

"Unlike you, they think as a busines"

Yeah a very poorly ran business, the brand has been going down the toilet for over a decade. With all the dumb decision making, it's not suprising why they're going 3rd party.

Plague-Doctor273h ago(Edited 3h ago)

You can't give your games away for free and then shut down studios when they don't sell. Extremely idiotic thinking

Yui_Suzumiya3h ago

I'm pissed about this. I loved Tango Gameworks.

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80°

Hi-Fi Rush Receives PEGI 12 Rating for Nintendo Switch

Hi-Fi Rush for the Nintendo Switch has received a PEGI 12 rating in anticipation of its release. This is even though the game hasn't been officially announced.

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nintendopal.com
GotGame8187d ago

I wouldn't play this on Switch, unless it can run at 60fps on it. I don't see that happening. Hope I'm wrong.

LucasRuinedChildhood7d ago (Edited 7d ago )

If players are willing to play Doom at 30fps on the Switch, I suppose it wouldn't be a problem for them to play Hi-Fi Rush at 30fps.

I suspect it will also get a Switch 2 version/patch.

Fantastic game though. Stands up there with Returnal as being one of the more unique, high quality games this gen with a still somewhat sizable budget.

Vits7d ago

I would argue that Hi-Fi Rush at 30fps is a much worse experience than Doom. It is a rhythm game at the end of the day, so extremely reliant on your input latency, which is directly connected to your refresh rate and frame rate.

It's likely not unplayable or anything close to that, but it's going to be a case where for the Switch version, not only the visuals are impacted, but so is the quality of the gameplay.

50°

Hi-Fi Rush And Beat Slayer Show The Untapped Potential Of The Rhythm-Action Genre

"First Hi-Fi Rush and now Beat Slayer, I'm convinced the rhythm-action genre has a ton of potential just waiting to be explored," writes Hanzala from eXputer.