IGN: "Ten years ago on March 31, 2014, then-Xbox Game Studios boss Phil Spencer was named Head of Xbox. And he inherited quite a mess. You all know the story; there’s no need to beat the horse corpse for the ten-thousandth time. The brand was in disarray after what can, without hyperbole, be called a pretty disastrous launch of the Xbox One. So how far has Xbox come under Spencer’s tenure? And where’s it going from here? Let’s look back and then look forward."
EA says the next Battlefield game is being built by the "largest Battlefield team in history," and confirms the game is in a playable state.
“I’ve just spent a whole bunch of time with the collective Battlefield team, playing what they’re building and it is going to be another tremendous live service.”
It's just what gamers want, more live service garbage.
What Henderson has leaked so far is that ... even though the dev size's large, they are playing safe this time,
so I am guessing big budgeted BF3 2.0 ... fingers crossed
We don't need thousands of workers wasting their time and effort, for many years, on a live-service project nobody asked for.
Just take a dedicated small team and create a cool Battlefield GAME. Not a service, but a game. As in 10-12 Conquest maps, 4 classes, cool gameplay, done. That's it.
That doesn't need 3-4 years of development. That doesn't need thousands of employees. Just go back to basics; Release a cool game, let gamers buy and enjoy that game, and 1-2 years later you release a sequel. No 'service', no subsciption, no DLC, no seasons. Just a game. On its own. Done. 50 bucks.
Phil Spencer and Microsoft have come under fire following the closure of multiple Bethesda-owned studios including Tango Gameworks.
wow haha.
i dont think he will resign. or will be kicked off.
if hes still here after everything in the past, this wont affect him unfortunately.
Nirav from GL writes: "If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?"
***If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?***
None if you stay in an arena of corporate driven metrics. And this is what happens when you allow publishers to buy up massive amounts of studios and IPs. There's only so much internal competition and the focus in the end will remain on those who look best on a spreadsheet.
Players can be so driven by what is best for them and only see what is put right in front of them. But that's not what is best for them. They are being lied to constantly, as seen by Microsoft's ridiculous praise for Hi-Fi Rush and Phil's lies about Redfall prior to release and how big of a supporter of both studios he has been. But, instead of thinking "wait, this corporation wants me to think this way, should I be listening to them and believing them?" players eat it up and go "OMG, did you hear what they said! They're just like us and they know what's best for the industry."
And because of this single-mindedness of the majority of gamers, we are where we are now. Massive layoffs. Massive studio closures. Games that we were told were representative of the core values of said corporations shelved and studios behind them shuttered. The truth is coming to bear because the truth all along was only what the numbers in an excel spreadsheet told the corporate suits.
If you truly want what is best for the industry, what is best for developers, then you need to support Indie games, support developers that maintain control over their IPs and direction, support boutique publishers who only exist to help Indies make it out the door and don't own the IP. Stop supporting major corporations with your money or you devotion. Stop playing their games, and I don't mean video games, but their marketing, their double speak, their guy without a tie who says things you want to hear PR, their future of video gaming concepts as if we were hurting for new ways to play games other than installing/downloading and playing them, and especially any slogan from them that gives the impression that they are for you, the consumer. They are not. You're merely a value on a spreadsheet.
This should not be surprising to any of you. We have been saying for MONTHS that Game Pass is not sustainable and that these acquisitions will come at a massive cost to the industry. People refused to grasp the difference between buying and investing in a developer like Insomniac or Housemarque, and buying the entire publisher. People refused to accept that spending billions to acquire the biggest publishers in gaming means you have to RECOUP those costs, and you aren't going to do it without consolidation, focusing on core IP that sells, creating revenue streams via ownership and releasing on other platforms, and closing down studios that are superfluous to the budget requirements. You will not recoup those costs by investing in risky new IP or creative new games and studios.
No, people cheered Microsoft on like they were delivering GOTY titles to their door and pouring money into the industry to grow Indies and triple A projects.
You are getting what you deserve. You take the consequences of the practices you supported.
Layoffs happen. Some games don't succeed. Everyone has seen it happen. Happens even to the winners.
This, however, is goddamn shambolic and if you can't see it now then there's no helping you and you should keep enjoying the "value" of Game Pass while contributing nothing to this industry.
I've never seen the developer of one of the best games of the year get axed before.
Ninja Theory is next after Hellblade 2, I can see them going independent again. There's more to come from MS.
They know what they are doing. If 'you' treat them like "good 'ol simple minded folk", then 'you' are relieving them from blame via ignorance. They knew that they were going all live service, streaming and mobile a long time ago, The Oracle tends to see the obvious. While companies patronize gamers like they are children, which most of them are, may be confused for stupidity, they are also not so stupid they don't understand the decisions that they are making toward the overall direction of their company.
*None of their games were even close to competing for GOTY. They paid for names to be mentioned.
Xbox survived it's first gen by pure luck halo became a hit and it was huge followed up by halo 2 which had one of the biggest marketing campaigns I can remember seeing in the early 00s we had guys in master chief outfits on the sidelines of state of origin as a promo it blew my mind.
Then the 360 fell under the excellent leadership of Peter Moore and outpaced the PS3 for the first three quarters of that generation the only time anyone has ever done that.
Since losing Peter Moore it's been a rapid decline and buying up the industry stank of a desperate move along with the idea of gamepass itself stank of desperation to me no one was buying the X1 they needed something to get people interested and here we are.
I would happily lose gamepass if Xbox could go back to the 360 era style of focused heavy hitters and solid games.
The championing of consolidation they did was disgusting and what's happened as a result is proof they never had gamers or the industry at heart they need their ROI and that's all they cared about big daddy ms has signed a number of blank checks getting them here and it's coming to collect on their debts
This is a Fluff piece hidden behind more obvious criticisms from the past. No mention of the flatlining console sales. Sales that are worse than the Xbox One generation that Phil has admitted was a complete failure. The stagnation of GP subscribers, a lot of which have been forced to sub to the basic if they want to play online. The firing of nearly 2000 employees. The desperate need to sell beloved exclusive titles to competitors to try and raise profits and there'll be many more to come as he tries to soften the blow to the faithful, bit by bit as he does his many PR tours throughout the years to come. I know they mentioned the righting of the ship after Mattrick, but I really feel like this was a Fluff piece.
Must be difficult being so full of shit for 10 years straight
I salute you sir
*** Insomniac’s critically acclaimed and commercially successful Spider-Man series wouldn’t have happened without it.***
Shut up. Just shut up.
This article is hard to read without feeling nauseous on the author's attempt to bend over backwards to make statements like this to praise Microsoft or things having absolutely nothing to do with Phil at all. Somehow, Phil is amazing because Insomniac made their own game and that own game of theirs is the only reason they could make a good Spider-Man game. The only reason. Insomniac couldn't have done it otherwise. That's because they can only make games they're familiar with and are incompetent but also brilliant.
***The Xbox Series X is a great machine that has plenty of horsepower, looks awesome, and works as whisper-quietly as it does reliably. Meanwhile, Spencer’s strategy of lowering the price of entry for the new console by offering a non-4K version of the Series X in the form of the Series S also seems to have paid off, with Xbox doing better than it ever has.***
What nonsense is this?
The Xbox 360 launched in 2005. It was a great machine with great games. I never owned one since I could only afford one console and I went with PS.
Microsoft ended prodcution in 2016. This guy took over in 2014, after Xbox One launched.
What has happened since? Recently, a merger with layoffs. A new console that isn't competing globally. A dynamic shift from what made Xbox a staple of console gaming.
You can be an Xbox fan, but this guy is what went wrong.
By undoing the bad decisions that were placed on X1? Wow, such an achievement....
When he was head of Xbox in 2014 MS cut allot of the budget for Xbox. Means no buy for new studios the first 4 years. Like idiots MS are they shot themselves in the foot. You would think a tech company like them they would think ahead and have games ready later X1 early and beyond this generation.
Now we're seeing games released later in the gen but it's too late I'm afraid. They over paid for ABK over compensated because they can't get games out and see higher revenue streams.
All this could of been avoid if they bought studios in 2014 and they wouldn't be in less of a mess.