Digital Foundry : Dragon's Dogma 2 is a highly anticipated open-world RPG and the most advanced RE Engine title we've seen to date. Beyond the excellent gameplay and concept, this game undeniably looks good, combining high-detail assets with beautiful lighting, but performance concerns are also widespread amongst reviewers and users alike. With that in mind, how have graphics and performance been balanced in the final release? What compromises does the Series S bear against Series X and PS5, and what about PC performance and visual quality?
The March Circana results are in and Dragons Dogma 2 is blowing away its predecessor’s.
Game has some issues tho and its not the GOTY everyone hoped.
Small enemy variety.
Very poor endgame. Its just Caelid with some bosses.
Fun classes like Assassin and Magic Knight gone
One weapon type per class.
Overall its a great game.
It's just a shame the story doesn't hold up
Digital Foundry investigates a surprising new mod for Dragon's Dogma 2 that upgrades the RT global illumination in the PC version to full path tracing.
It looks great and completely changes how characters and environments look, but obviously tanks performance.
The Series X performace has bad image quality issues. It's not the console's fault though obviously. But this is why people should wait for a patch or two. Hopefully they'll add the option to turn off motion blur in the future as well. Can't believe they didn't add this at launch. Also should have put a locked 30. Frame rates are not the best on both.
Really fun. Bad framerate issues ( and fuck denuvo). Wait for patches.