Wizards of the Coast's parent company, Hasbro, wants to keep collaborating with Baldur's Gate 3 dev as it expands into the gaming domain.
In an Interview with Game Rant, Neil Newbon discusses the performance choices he made portraying Baldur's Gate 3's Astarion, and why some decisions were risky.
I'll stick with Tactician for now.
Fascinating
If anyone is interested, I will never beat X-COM on the hardest difficulty
For a list of games I will never complete on a specific difficulty
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No real examples on why honor mode was too difficult. What I mean by this is there was no mention of the builds and gear he/she was using or classes and races.
I mean I understand, after 14 attempts (non cheese) me and 2 friends finally beat it, It's really not for your everyday party adventurers
Don't get me wrong, a casual player could easily google (BG3 cheese builds) and Moon druid or Tavern brawler their way to victory with some ease, but going in playing it blind or telling yourself not to break the game and play normally is never going to end well at all.
Funny as well because Divinity Original Sin 2's honor mode was a fraction of the difficulty of BG3.
I won’t either. I am a dirty save scummer who definitely lacks honor on my dice rolls and checks. Not turning TAV into a squid just because I wanted a few parasites burrowed into his brain. Lol
Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."
See this is what damn near killed gaming in the first place, DLC! I respect a good game that’s already heavily content driven. Whatever happened to having a good game, playing it from start to finish, and then enjoying it for what it was and waiting for a sequel with a whole new outlook? I hate the fact that there are people out there willing to get nickeled and dimed by developers then complain about how we get pelted with unnecessary dlc.
I feel more devs need to do what they are doing. Tbh, I couldn’t care less if dlc was gone completely. I could go as far as saying dlc ruins game preservation as well. Not going to go too deep into that but basically Baldur’s Gate devs gets my thumb of approval.
Interesting but I'm careful with big companies joining in
Nothing like selling 10 million copies of a game to attract the interest of a few companies.
It's interesting to me how Larian is hailed as doing exactly what gamers want in the industry, and Hasbro has the exact opposite.
I think Larian should partner up with Paizo (Pathfinder) if they can. Both companies seem to have a way more ethical business practise than Hasbro.
I welcome them investing in more high quality games. I want to see a return of transformers games as war for Cybertron and fall of Cybertron were my favorites back in the day.
In a year where Hasbro did everything they could to kill off Dungeons & Dragons (following the year they tried to kill off Magic: The Gathering), D&D had both a successful movie video game. In 2020, Hasbro pledged to double profits and after that was successful they pledged to do it again in 2022. Each year they are developing new ways to extract as much money from gamers as possible - such as $1,000 for 4 packs of 30th Anniversary MtG. Here's what they wanted to do with D&D.
https://www.thegamer.com/d-...