As is they're coins down a sofa, some announced games seem to just disappear. So just where are these missing VR games?
Cloudhead Games has announced the VOIDSLAYER update for Pistol Whip, adding three new scenes in June for all supported platforms.
Realcast has released Hide the Corpse for Meta Quest via SideQuest, alongside a Kickstarter crowd funding campaign.
Camouflaj and Oculus Studios have announced Meta Quest 3 exclusive Batman: Arkham Shadow, with plenty of reasons to be excited for the game.
Were it on ps vr2 aswell or other headsets too then I might have been. But it isn't so I'm not because most of us can't play it.
There wont be enough demand until the tech gets better and more affordable.
For GTA SA
Meta made a lot of budget cuts and cancelled a fair few exclusive game contracts we don't know if this was cancelled but it's possible and this was announced prior to the release of GTA definitive edition which was slammed and eventually moved to be supported in house by Rockstar.
Since then we have just gotten the mobile versions a d they are actually the best way to play the definitive edition unfortunately the consoles never got a retrospective patch to implement the improvements they made in the mobile games.
But for VR we know a VR mode was found in the definitive editions game files thanks to data miners so seeming it was meant to be using the definitive edition as a base given its ue4 that makes sense. And the mode is there right now (some Polish may be required still) I would assume this is ready to go but meta got cold feet and cancelled it given the games reputation.
I do hope Rockstar forge ahead and still just launch it anyway on psvr2 as it's a game I've loved since day 1 on PS2 I'll even tolerate the de version to get it in VR